adapted actor shape rendering

This commit is contained in:
2025-07-19 17:50:29 +02:00
parent ffdffc9e41
commit c27493e780
2 changed files with 42 additions and 16 deletions

View File

@ -1,32 +1,54 @@
#import "/src/cetz.typ": draw #import "/src/cetz.typ": draw
#import "/src/core/utils.typ": normalize-measure #import "/src/core/utils.typ": normalize-measure, normalize-units
#import "/src/consts.typ": *
#let name = "actor" #let name = "actor"
#let render(x, y, p, bottom) = { #let render(x, y, p, bottom) = {
let m = measure(p.display-name) let m = normalize-measure(p.display-name)
let style = p.resolved-style let style = p.resolved-style
let w2 = ACTOR-WIDTH / 2 let spacing = normalize-units(style.spacing)
let head-r = ACTOR-WIDTH / 4 let width = normalize-units(style.width)
let height = ACTOR-WIDTH * 2 let height = width * 2
let w2 = width / 2
let head-r = width / 4
let arms-y = height * 0.375 let arms-y = height * 0.375
let y0 = if bottom { let y0 = if bottom {
y - m.height / 1pt - SYM-GAP y - m.height - spacing
} else { } else {
y + m.height / 1pt + height + SYM-GAP y + m.height + height + spacing
} }
// Head
draw.circle( draw.circle(
(x, y0 - head-r), (x, y0 - head-r),
radius: head-r, radius: head-r,
fill: style.fill, fill: style.fill,
stroke: style.stroke stroke: style.stroke
) )
draw.line((x, y0 - head-r * 2), (x, y0 - height + w2), stroke: black + .5pt)
draw.line((x - w2, y0 - arms-y), (x + w2, y0 - arms-y), stroke: black + .5pt) // Body
draw.line((x - w2, y0 - height), (x, y0 - height + w2), (x + w2, y0 - height), stroke: black + .5pt) draw.line(
(x, y0 - head-r * 2),
(x, y0 - height + w2),
stroke: style.stroke
)
// Arms
draw.line(
(x - w2, y0 - arms-y),
(x + w2, y0 - arms-y),
stroke: style.stroke
)
// Legs
draw.line(
(x - w2, y0 - height),
(x, y0 - height + w2),
(x + w2, y0 - height),
stroke: style.stroke
)
draw.content( draw.content(
(x, y), (x, y),
p.display-name, p.display-name,
@ -37,12 +59,17 @@
#let get-size(par) = { #let get-size(par) = {
let m = normalize-measure(par.display-name) let m = normalize-measure(par.display-name)
//ACTOR-WIDTH * 1pt let width = normalize-units(par.resolved-style.width)
//ACTOR-WIDTH * 2pt + SYM-GAP * 1pt + h let height = width * 2
let spacing = normalize-units(par.resolved-style.spacing)
return m return (
width: calc.max(m.width, width),
height: height + spacing + m.height
)
} }
#let default-style = ( #let default-style = (
: width: 20pt,
spacing: 5pt
) )

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@ -1,7 +1,6 @@
#import "/src/cetz.typ": draw #import "/src/cetz.typ": draw
#import "/src/core/utils.typ": normalize-measure, normalize-units #import "/src/core/utils.typ": normalize-measure, normalize-units
#import "/src/consts.typ": *
#let name = "custom" #let name = "custom"