from math import floor from typing import Optional import pygame from src.image_handler import ImageHandler class Editor: WIDTH: int = 800 HEIGHT: int = 600 MAP_SIZE: int = 1024 MAPS_DIR: str = "/tmp/lycacraft_maps" MIN_ZOOM: float = 0.25 MAX_ZOOM: float = 4 def __init__(self): pygame.init() self.width: int = self.WIDTH self.height: int = self.HEIGHT self.win: pygame.Surface = pygame.display.set_mode([self.width, self.height], pygame.RESIZABLE) pygame.display.set_caption("Lycacraft Map Editor") self.center: list[int] = [0, 0] self.zoom: float = 1 self.running: bool = False self.image_handler: ImageHandler = ImageHandler(self.MAPS_DIR, self.MAP_SIZE) self.clock: pygame.time.Clock = pygame.time.Clock() self.drag_pos: Optional[tuple[int, int]] = None self.font: pygame.font.Font = pygame.font.SysFont("Ubuntu", 20) def mainloop(self) -> None: self.running = True while self.running: pygame.display.set_caption(f"Lycacraft Map Editor - {self.clock.get_fps():.2f}fps") self.process_events() self.render() self.clock.tick(30) def process_events(self) -> None: events = pygame.event.get() for event in events: if event.type == pygame.QUIT: self.running = False elif event.type == pygame.WINDOWRESIZED: self.width = event.x self.height = event.y elif event.type == pygame.KEYDOWN: if event.key == pygame.K_ESCAPE: self.running = False elif event.key == pygame.K_PAGEUP: self.zoom_in() elif event.key == pygame.K_PAGEDOWN: self.zoom_out() elif event.type == pygame.MOUSEBUTTONDOWN: if event.button == 2: self.drag_pos = event.pos elif event.type == pygame.MOUSEBUTTONUP: if event.button == 2: self.drag_pos = None keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: self.center[0] -= 4 / self.zoom if keys[pygame.K_RIGHT]: self.center[0] += 4 / self.zoom if keys[pygame.K_UP]: self.center[1] -= 4 / self.zoom if keys[pygame.K_DOWN]: self.center[1] += 4 / self.zoom mbtns = pygame.mouse.get_pressed() mpos = pygame.mouse.get_pos() if mbtns[1]: dx = mpos[0] - self.drag_pos[0] dy = mpos[1] - self.drag_pos[1] self.center[0] -= dx / self.zoom self.center[1] -= dy / self.zoom self.drag_pos = mpos def render(self) -> None: self.win.fill((0, 0, 0)) off_x = (self.center[0] * self.zoom) % self.MAP_SIZE off_y = (self.center[1] * self.zoom) % self.MAP_SIZE w2 = self.width / 2 h2 = self.height / 2 # In game top-left / bottom-right corners x0 = floor(self.center[0] - w2 / self.zoom) y0 = floor(self.center[1] - h2 / self.zoom) x1 = floor(self.center[0] + w2 / self.zoom) y1 = floor(self.center[1] + h2 / self.zoom) # Top-left / bottom-right maps mx0 = floor(x0 * self.zoom / self.MAP_SIZE) my0 = floor(y0 * self.zoom / self.MAP_SIZE) mx1 = floor(x1 * self.zoom / self.MAP_SIZE) my1 = floor(y1 * self.zoom / self.MAP_SIZE) h_maps = mx1 - mx0 + 1 v_maps = my1 - my0 + 1 cx = floor(self.center[0] * self.zoom / self.MAP_SIZE) cy = floor(self.center[1] * self.zoom / self.MAP_SIZE) ox = w2 + (mx0 - cx) * self.MAP_SIZE - off_x oy = h2 + (my0 - cy) * self.MAP_SIZE - off_y for y in range(v_maps): for x in range(h_maps): map_image = self.image_handler.get_for_pos(mx0 + x, my0 + y, self.zoom) if map_image is None: continue self.win.blit(map_image, [ ox + x * self.MAP_SIZE, oy + y * self.MAP_SIZE ]) zoom_height = self.height * 0.2 zoom_h_margin = self.width * 0.02 zoom_v_margin = self.height * 0.05 zoom_x = self.width - zoom_h_margin zoom_y = self.height - zoom_v_margin - zoom_height zoom_space = zoom_height / 4 zoom_r = zoom_space / 4 pygame.draw.line(self.win, (255, 255, 255), [zoom_x, zoom_y], [zoom_x, zoom_y + zoom_height]) for i in range(5): y = zoom_y + zoom_height - i * zoom_space zoom = 2 ** (i - 2) col = (255, 0, 0) if zoom == self.zoom else (255, 255, 255) pygame.draw.circle(self.win, col, [zoom_x, y], zoom_r) txt = self.font.render(str(zoom), True, (255, 255, 255)) self.win.blit(txt, [zoom_x - txt.get_width() - zoom_r - 5, y - txt.get_height() / 2]) pygame.display.flip() def set_zoom(self, zoom: float) -> None: self.zoom = max(self.MIN_ZOOM, min(self.MAX_ZOOM, zoom)) def zoom_in(self) -> None: self.set_zoom(self.zoom * 2) def zoom_out(self) -> None: self.set_zoom(self.zoom / 2)