From 91e93759e888d03be7c8f36d0a62c8a5a305bf3b Mon Sep 17 00:00:00 2001 From: LordBaryhobal Date: Mon, 20 Oct 2025 00:07:40 +0200 Subject: [PATCH] feat: add reset shortcut --- src/game.py | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/src/game.py b/src/game.py index 3d590a9..47ae3a5 100644 --- a/src/game.py +++ b/src/game.py @@ -39,13 +39,11 @@ class Game: self.process_pygame_events() self.car.update(dt) self.car.check_collisions(self.track.get_collision_polygons()) + self.update_camera() self.render() self.clock.tick(60) def process_pygame_events(self): - self.camera.set_pos(self.car.pos) - self.camera.set_direction(self.car.direction) - self.camera.set_size(Vec(*self.win.get_size())) for event in pygame.event.get(): if event.type == pygame.QUIT: self.quit() @@ -59,6 +57,11 @@ class Game: elif event.type == pygame.KEYUP: self.on_key_up(event) + def update_camera(self): + self.camera.set_pos(self.car.pos) + self.camera.set_direction(self.car.direction) + self.camera.set_size(Vec(*self.win.get_size())) + def quit(self): self.running = False @@ -88,6 +91,8 @@ class Game: self.show_speed = not self.show_speed elif event.key == pygame.K_c: self.show_raycasts = not self.show_raycasts + elif event.key == pygame.K_r: + self.reset() def on_key_up(self, event: pygame.event.Event): if event.key == pygame.K_w: @@ -128,3 +133,8 @@ class Game: pts2.append((ox + r2 * dx, oy + r2 * dy)) pygame.draw.polygon(self.win, (200, 200, 200), pts1 + pts2[::-1]) + + def reset(self): + self.car.pos = self.track.start_pos + self.car.direction = self.track.start_dir + self.car.speed = 0