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PTR-DBG/lab-dbg/RTE/CMSIS/RTX_Config.h

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/*
* Copyright (c) 2013-2017 ARM Limited. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* -----------------------------------------------------------------------------
*
* $Revision: V5.1.0
*
* Project: CMSIS-RTOS RTX
* Title: RTX Configuration definitions
*
* -----------------------------------------------------------------------------
*/
#ifndef RTX_CONFIG_H_
#define RTX_CONFIG_H_
//-------- <<< Use Configuration Wizard in Context Menu >>> --------------------
// <h>System Configuration
// =======================
// <o>Global Dynamic Memory size [bytes] <0-1073741824:8>
// <i> Defines the combined global dynamic memory size.
// <i> Default: 4096
#ifndef OS_DYNAMIC_MEM_SIZE
#define OS_DYNAMIC_MEM_SIZE 4096
#endif
// <o>Kernel Tick Frequency [Hz] <1-1000000>
// <i> Defines base time unit for delays and timeouts.
// <i> Default: 1000 (1ms tick)
#ifndef OS_TICK_FREQ
#define OS_TICK_FREQ 1000
#endif
// <e>Round-Robin Thread switching
// <i> Enables Round-Robin Thread switching.
#ifndef OS_ROBIN_ENABLE
#define OS_ROBIN_ENABLE 1
#endif
// <o>Round-Robin Timeout <1-1000>
// <i> Defines how many ticks a thread will execute before a thread switch.
// <i> Default: 5
#ifndef OS_ROBIN_TIMEOUT
#define OS_ROBIN_TIMEOUT 20
#endif
// </e>
// <h>Event Recording
// <q>Memory Management
// <i> Enables Memory Management events recording.
#ifndef OS_EVR_MEMORY
#define OS_EVR_MEMORY 1
#endif
// <q>Kernel
// <i> Enables Kernel events recording.
#ifndef OS_EVR_KERNEL
#define OS_EVR_KERNEL 1
#endif
// <q>Thread
// <i> Enables Thread events recording.
#ifndef OS_EVR_THREAD
#define OS_EVR_THREAD 1
#endif
// <q>Timer
// <i> Enables Timer events recording.
#ifndef OS_EVR_TIMER
#define OS_EVR_TIMER 1
#endif
// <q>Event Flags
// <i> Enables Event Flags events recording.
#ifndef OS_EVR_EVFLAGS
#define OS_EVR_EVFLAGS 1
#endif
// <q>Mutex
// <i> Enables Mutex events recording.
#ifndef OS_EVR_MUTEX
#define OS_EVR_MUTEX 1
#endif
// <q>Semaphore
// <i> Enables Semaphore events recording.
#ifndef OS_EVR_SEMAPHORE
#define OS_EVR_SEMAPHORE 1
#endif
// <q>Memory Pool
// <i> Enables Memory Pool events recording.
#ifndef OS_EVR_MEMPOOL
#define OS_EVR_MEMPOOL 1
#endif
// <q>Message Queue
// <i> Enables Message Queue events recording.
#ifndef OS_EVR_MSGQUEUE
#define OS_EVR_MSGQUEUE 1
#endif
// </h>
// <o>ISR FIFO Queue
// <4=> 4 entries <8=> 8 entries <12=> 12 entries <16=> 16 entries
// <24=> 24 entries <32=> 32 entries <48=> 48 entries <64=> 64 entries
// <96=> 96 entries <128=> 128 entries <196=> 196 entries <256=> 256 entries
// <i> RTOS Functions called from ISR store requests to this buffer.
// <i> Default: 16 entries
#ifndef OS_ISR_FIFO_QUEUE
#define OS_ISR_FIFO_QUEUE 16
#endif
// </h>
// <h>Thread Configuration
// =======================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_THREAD_OBJ_MEM
#define OS_THREAD_OBJ_MEM 0
#endif
// <o>Number of user Threads <1-1000>
// <i> Defines maximum number of user threads that can be active at the same time.
// <i> Applies to user threads with system provided memory for control blocks.
#ifndef OS_THREAD_NUM
#define OS_THREAD_NUM 1
#endif
// <o>Number of user Threads with default Stack size <0-1000>
// <i> Defines maximum number of user threads with default stack size.
// <i> Applies to user threads with zero stack size specified.
#ifndef OS_THREAD_DEF_STACK_NUM
#define OS_THREAD_DEF_STACK_NUM 0
#endif
// <o>Total Stack size [bytes] for user Threads with user-provided Stack size <0-1073741824:8>
// <i> Defines the combined stack size for user threads with user-provided stack size.
// <i> Applies to user threads with user-provided stack size and system provided memory for stack.
// <i> Default: 0
#ifndef OS_THREAD_USER_STACK_SIZE
#define OS_THREAD_USER_STACK_SIZE 0
#endif
// </e>
// <o>Default Thread Stack size [bytes] <96-1073741824:8>
// <i> Defines stack size for threads with zero stack size specified.
// <i> Default: 200
#ifndef OS_STACK_SIZE
#define OS_STACK_SIZE 200
#endif
// <o>Idle Thread Stack size [bytes] <72-1073741824:8>
// <i> Defines stack size for Idle thread.
// <i> Default: 200
#ifndef OS_IDLE_THREAD_STACK_SIZE
#define OS_IDLE_THREAD_STACK_SIZE 200
#endif
// <q>Stack overrun checking
// <i> Enable stack overrun checks at thread switch.
// <i> Enabling this option increases slightly the execution time of a thread switch.
#ifndef OS_STACK_CHECK
#define OS_STACK_CHECK 1
#endif
// <q>Stack usage watermark
// <i> Initialize thread stack with watermark pattern for analyzing stack usage.
// <i> Enabling this option increases significantly the execution time of thread creation.
#ifndef OS_STACK_WATERMARK
#define OS_STACK_WATERMARK 1
#endif
// <o>Processor mode for Thread execution
// <0=> Unprivileged mode
// <1=> Privileged mode
// <i> Default: Privileged mode
#ifndef OS_PRIVILEGE_MODE
#define OS_PRIVILEGE_MODE 1
#endif
// </h>
// <h>Timer Configuration
// ======================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_TIMER_OBJ_MEM
#define OS_TIMER_OBJ_MEM 0
#endif
// <o>Number of Timer objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_TIMER_NUM
#define OS_TIMER_NUM 1
#endif
// </e>
// <o>Timer Thread Priority
// <8=> Low
// <16=> Below Normal <24=> Normal <32=> Above Normal
// <40=> High
// <48=> Realtime
// <i> Defines priority for timer thread
// <i> Default: High
#ifndef OS_TIMER_THREAD_PRIO
#define OS_TIMER_THREAD_PRIO 40
#endif
// <o>Timer Thread Stack size [bytes] <0-1073741824:8>
// <i> Defines stack size for Timer thread.
// <i> May be set to 0 when timers are not used.
// <i> Default: 200
#ifndef OS_TIMER_THREAD_STACK_SIZE
#define OS_TIMER_THREAD_STACK_SIZE 200
#endif
// <o>Timer Callback Queue entries <0-256>
// <i> Number of concurrent active timer callback functions.
// <i> May be set to 0 when timers are not used.
// <i> Default: 4
#ifndef OS_TIMER_CB_QUEUE
#define OS_TIMER_CB_QUEUE 4
#endif
// </h>
// <h>Event Flags Configuration
// ============================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_EVFLAGS_OBJ_MEM
#define OS_EVFLAGS_OBJ_MEM 0
#endif
// <o>Number of Event Flags objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_EVFLAGS_NUM
#define OS_EVFLAGS_NUM 1
#endif
// </e>
// </h>
// <h>Mutex Configuration
// ======================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_MUTEX_OBJ_MEM
#define OS_MUTEX_OBJ_MEM 0
#endif
// <o>Number of Mutex objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_MUTEX_NUM
#define OS_MUTEX_NUM 1
#endif
// </e>
// </h>
// <h>Semaphore Configuration
// ==========================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_SEMAPHORE_OBJ_MEM
#define OS_SEMAPHORE_OBJ_MEM 0
#endif
// <o>Number of Semaphore objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_SEMAPHORE_NUM
#define OS_SEMAPHORE_NUM 1
#endif
// </e>
// </h>
// <h>Memory Pool Configuration
// ============================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_MEMPOOL_OBJ_MEM
#define OS_MEMPOOL_OBJ_MEM 0
#endif
// <o>Number of Memory Pool objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_MEMPOOL_NUM
#define OS_MEMPOOL_NUM 1
#endif
// <o>Data Storage Memory size [bytes] <0-1073741824:8>
// <i> Defines the combined data storage memory size.
// <i> Applies to objects with system provided memory for data storage.
// <i> Default: 0
#ifndef OS_MEMPOOL_DATA_SIZE
#define OS_MEMPOOL_DATA_SIZE 0
#endif
// </e>
// </h>
// <h>Message Queue Configuration
// ==============================
// <e>Object specific Memory allocation
// <i> Enables object specific memory allocation.
#ifndef OS_MSGQUEUE_OBJ_MEM
#define OS_MSGQUEUE_OBJ_MEM 0
#endif
// <o>Number of Message Queue objects <1-1000>
// <i> Defines maximum number of objects that can be active at the same time.
// <i> Applies to objects with system provided memory for control blocks.
#ifndef OS_MSGQUEUE_NUM
#define OS_MSGQUEUE_NUM 1
#endif
// <o>Data Storage Memory size [bytes] <0-1073741824:8>
// <i> Defines the combined data storage memory size.
// <i> Applies to objects with system provided memory for data storage.
// <i> Default: 0
#ifndef OS_MSGQUEUE_DATA_SIZE
#define OS_MSGQUEUE_DATA_SIZE 0
#endif
// </e>
// </h>
// Number of Threads which use standard C/C++ library libspace
// (when thread specific memory allocation is not used).
#if (OS_THREAD_OBJ_MEM == 0)
#define OS_THREAD_LIBSPACE_NUM 4
#else
#define OS_THREAD_LIBSPACE_NUM OS_THREAD_NUM
#endif
//------------- <<< end of configuration section >>> ---------------------------
#endif // RTX_CONFIG_H_