/* * Copyright (c) 2013-2017 ARM Limited. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * ----------------------------------------------------------------------------- * * $Revision: V5.1.0 * * Project: CMSIS-RTOS RTX * Title: RTX Configuration definitions * * ----------------------------------------------------------------------------- */ #ifndef RTX_CONFIG_H_ #define RTX_CONFIG_H_ //-------- <<< Use Configuration Wizard in Context Menu >>> -------------------- // System Configuration // ======================= // Global Dynamic Memory size [bytes] <0-1073741824:8> // Defines the combined global dynamic memory size. // Default: 4096 #ifndef OS_DYNAMIC_MEM_SIZE #define OS_DYNAMIC_MEM_SIZE 4096 #endif // Kernel Tick Frequency [Hz] <1-1000000> // Defines base time unit for delays and timeouts. // Default: 1000 (1ms tick) #ifndef OS_TICK_FREQ #define OS_TICK_FREQ 1000 #endif // Round-Robin Thread switching // Enables Round-Robin Thread switching. #ifndef OS_ROBIN_ENABLE #define OS_ROBIN_ENABLE 1 #endif // Round-Robin Timeout <1-1000> // Defines how many ticks a thread will execute before a thread switch. // Default: 5 #ifndef OS_ROBIN_TIMEOUT #define OS_ROBIN_TIMEOUT 20 #endif // // Event Recording // Memory Management // Enables Memory Management events recording. #ifndef OS_EVR_MEMORY #define OS_EVR_MEMORY 1 #endif // Kernel // Enables Kernel events recording. #ifndef OS_EVR_KERNEL #define OS_EVR_KERNEL 1 #endif // Thread // Enables Thread events recording. #ifndef OS_EVR_THREAD #define OS_EVR_THREAD 1 #endif // Timer // Enables Timer events recording. #ifndef OS_EVR_TIMER #define OS_EVR_TIMER 1 #endif // Event Flags // Enables Event Flags events recording. #ifndef OS_EVR_EVFLAGS #define OS_EVR_EVFLAGS 1 #endif // Mutex // Enables Mutex events recording. #ifndef OS_EVR_MUTEX #define OS_EVR_MUTEX 1 #endif // Semaphore // Enables Semaphore events recording. #ifndef OS_EVR_SEMAPHORE #define OS_EVR_SEMAPHORE 1 #endif // Memory Pool // Enables Memory Pool events recording. #ifndef OS_EVR_MEMPOOL #define OS_EVR_MEMPOOL 1 #endif // Message Queue // Enables Message Queue events recording. #ifndef OS_EVR_MSGQUEUE #define OS_EVR_MSGQUEUE 1 #endif // // ISR FIFO Queue // <4=> 4 entries <8=> 8 entries <12=> 12 entries <16=> 16 entries // <24=> 24 entries <32=> 32 entries <48=> 48 entries <64=> 64 entries // <96=> 96 entries <128=> 128 entries <196=> 196 entries <256=> 256 entries // RTOS Functions called from ISR store requests to this buffer. // Default: 16 entries #ifndef OS_ISR_FIFO_QUEUE #define OS_ISR_FIFO_QUEUE 16 #endif // // Thread Configuration // ======================= // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_THREAD_OBJ_MEM #define OS_THREAD_OBJ_MEM 0 #endif // Number of user Threads <1-1000> // Defines maximum number of user threads that can be active at the same time. // Applies to user threads with system provided memory for control blocks. #ifndef OS_THREAD_NUM #define OS_THREAD_NUM 1 #endif // Number of user Threads with default Stack size <0-1000> // Defines maximum number of user threads with default stack size. // Applies to user threads with zero stack size specified. #ifndef OS_THREAD_DEF_STACK_NUM #define OS_THREAD_DEF_STACK_NUM 0 #endif // Total Stack size [bytes] for user Threads with user-provided Stack size <0-1073741824:8> // Defines the combined stack size for user threads with user-provided stack size. // Applies to user threads with user-provided stack size and system provided memory for stack. // Default: 0 #ifndef OS_THREAD_USER_STACK_SIZE #define OS_THREAD_USER_STACK_SIZE 0 #endif // // Default Thread Stack size [bytes] <96-1073741824:8> // Defines stack size for threads with zero stack size specified. // Default: 200 #ifndef OS_STACK_SIZE #define OS_STACK_SIZE 200 #endif // Idle Thread Stack size [bytes] <72-1073741824:8> // Defines stack size for Idle thread. // Default: 200 #ifndef OS_IDLE_THREAD_STACK_SIZE #define OS_IDLE_THREAD_STACK_SIZE 200 #endif // Stack overrun checking // Enable stack overrun checks at thread switch. // Enabling this option increases slightly the execution time of a thread switch. #ifndef OS_STACK_CHECK #define OS_STACK_CHECK 1 #endif // Stack usage watermark // Initialize thread stack with watermark pattern for analyzing stack usage. // Enabling this option increases significantly the execution time of thread creation. #ifndef OS_STACK_WATERMARK #define OS_STACK_WATERMARK 1 #endif // Processor mode for Thread execution // <0=> Unprivileged mode // <1=> Privileged mode // Default: Privileged mode #ifndef OS_PRIVILEGE_MODE #define OS_PRIVILEGE_MODE 1 #endif // // Timer Configuration // ====================== // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_TIMER_OBJ_MEM #define OS_TIMER_OBJ_MEM 0 #endif // Number of Timer objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_TIMER_NUM #define OS_TIMER_NUM 1 #endif // // Timer Thread Priority // <8=> Low // <16=> Below Normal <24=> Normal <32=> Above Normal // <40=> High // <48=> Realtime // Defines priority for timer thread // Default: High #ifndef OS_TIMER_THREAD_PRIO #define OS_TIMER_THREAD_PRIO 40 #endif // Timer Thread Stack size [bytes] <0-1073741824:8> // Defines stack size for Timer thread. // May be set to 0 when timers are not used. // Default: 200 #ifndef OS_TIMER_THREAD_STACK_SIZE #define OS_TIMER_THREAD_STACK_SIZE 200 #endif // Timer Callback Queue entries <0-256> // Number of concurrent active timer callback functions. // May be set to 0 when timers are not used. // Default: 4 #ifndef OS_TIMER_CB_QUEUE #define OS_TIMER_CB_QUEUE 4 #endif // // Event Flags Configuration // ============================ // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_EVFLAGS_OBJ_MEM #define OS_EVFLAGS_OBJ_MEM 0 #endif // Number of Event Flags objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_EVFLAGS_NUM #define OS_EVFLAGS_NUM 1 #endif // // // Mutex Configuration // ====================== // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_MUTEX_OBJ_MEM #define OS_MUTEX_OBJ_MEM 0 #endif // Number of Mutex objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_MUTEX_NUM #define OS_MUTEX_NUM 1 #endif // // // Semaphore Configuration // ========================== // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_SEMAPHORE_OBJ_MEM #define OS_SEMAPHORE_OBJ_MEM 0 #endif // Number of Semaphore objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_SEMAPHORE_NUM #define OS_SEMAPHORE_NUM 1 #endif // // // Memory Pool Configuration // ============================ // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_MEMPOOL_OBJ_MEM #define OS_MEMPOOL_OBJ_MEM 0 #endif // Number of Memory Pool objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_MEMPOOL_NUM #define OS_MEMPOOL_NUM 1 #endif // Data Storage Memory size [bytes] <0-1073741824:8> // Defines the combined data storage memory size. // Applies to objects with system provided memory for data storage. // Default: 0 #ifndef OS_MEMPOOL_DATA_SIZE #define OS_MEMPOOL_DATA_SIZE 0 #endif // // // Message Queue Configuration // ============================== // Object specific Memory allocation // Enables object specific memory allocation. #ifndef OS_MSGQUEUE_OBJ_MEM #define OS_MSGQUEUE_OBJ_MEM 0 #endif // Number of Message Queue objects <1-1000> // Defines maximum number of objects that can be active at the same time. // Applies to objects with system provided memory for control blocks. #ifndef OS_MSGQUEUE_NUM #define OS_MSGQUEUE_NUM 1 #endif // Data Storage Memory size [bytes] <0-1073741824:8> // Defines the combined data storage memory size. // Applies to objects with system provided memory for data storage. // Default: 0 #ifndef OS_MSGQUEUE_DATA_SIZE #define OS_MSGQUEUE_DATA_SIZE 0 #endif // // // Number of Threads which use standard C/C++ library libspace // (when thread specific memory allocation is not used). #if (OS_THREAD_OBJ_MEM == 0) #define OS_THREAD_LIBSPACE_NUM 4 #else #define OS_THREAD_LIBSPACE_NUM OS_THREAD_NUM #endif //------------- <<< end of configuration section >>> --------------------------- #endif // RTX_CONFIG_H_