package Screen; import Entity.Player; import ch.hevs.gdx2d.lib.GdxGraphics; public class ScreenPlayer { public ManagerOfScreen screenManager = new ManagerOfScreen(); public Player p; public ScreenMap sm; public void init(){ screenManager.registerScreen(ScreenMap.class); screenManager.registerScreen(ScreenBattle.class); sm = screenManager.getScreenMap(); p = new Player(8, 15); } public void render(GdxGraphics g){ screenManager.render(g); sm.camera(g, p); } }