package Entity; import com.badlogic.gdx.math.Vector2; import ch.hevs.gdx2d.lib.GdxGraphics; public class Enemy extends Character{ public Enemy(String name, int x, int y, String img) { super(name, x, y, img); //TODO Auto-generated constructor stub } public void setPosition(int x, int y){ } public void setPosition(Vector2 vPosition){ setPosition((int)vPosition.x, (int)vPosition.y); } @Override protected void removedPv(int pv) { // TODO Auto-generated method stub } @Override public void draw(GdxGraphics arg0) { // TODO Auto-generated method stub } }