package Screen; import Entity.Player; import ch.hevs.gdx2d.lib.GdxGraphics; import ch.hevs.gdx2d.lib.ScreenManager; public class ScreenPlayer { public ScreenManager screenManager = new ScreenManager(); private Player player; public void init(){ player = new Player(8, 15); screenManager.registerScreen(ScreenMap.class); screenManager.registerScreen(ScreenBattle.class); } public void render(GdxGraphics g){ screenManager.render(g); } }