package Screen; import Entity.Enemy; import Entity.Player; import ch.hevs.gdx2d.lib.GdxGraphics; public class ScreenPlayer { public ManagerOfScreen screenManager = new ManagerOfScreen(); public Player p; public Enemy e; public ScreenMap sm; public ScreenBattle sb; public void init(){ p = new Player(8, 15, "desert"); screenManager.registerScreen(ScreenMap.class); screenManager.registerScreen(ScreenBattle.class); sb = screenManager.getScreenBattle(); sm = screenManager.getScreenMap(); } public void render(GdxGraphics g){ sb.setEnemy(e); sm.setPlayer(p); screenManager.render(g); } }