package Main; import Screen.ScreenPlayer; import ch.hevs.gdx2d.desktop.PortableApplication; import ch.hevs.gdx2d.lib.GdxGraphics; public class PokeMudry extends PortableApplication { private ScreenPlayer screenPlayer = new ScreenPlayer(); public static void main(String[] args) { new PokeMudry(); } PokeMudry(){ super(Settings.SIDE, Settings.SIDE); } @Override public void onInit() { screenPlayer.init(); } @Override public void onGraphicRender(GdxGraphics g) { screenPlayer.render(g); } //key gestion @Override public void onKeyDown(int keycode) { screenPlayer.screenManager.getActiveScreen().onKeyDown(keycode); super.onKeyDown(keycode); } @Override public void onKeyUp(int keycode) { screenPlayer.screenManager.getActiveScreen().onKeyUp(keycode); super.onKeyUp(keycode); } }