package Entity; import com.badlogic.gdx.math.Vector2; public class Player extends Character{ private int xp; public Player(String name) { super(name); //TODO Auto-generated constructor stub } public void addXp(int xp){ } public void move(int x, int y){ } public void move(Vector2 vMove){ move((int)vMove.x, (int)vMove.y); } @Override protected void removedPv(int pv) { // TODO Auto-generated method stub } }