191 lines
6.7 KiB
C++
191 lines
6.7 KiB
C++
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/**
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******************************************************************************
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* This file is part of the TouchGFX 4.16.1 distribution.
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*
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* <h2><center>© Copyright (c) 2021 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under Ultimate Liberty license
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* SLA0044, the "License"; You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* www.st.com/SLA0044
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*
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******************************************************************************
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*/
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/**
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* @file mvp/MVPApplication.hpp
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*
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* Declares the touchgfx::MVPApplication class.
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*/
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#ifndef MVPAPPLICATION_HPP
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#define MVPAPPLICATION_HPP
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#include <cassert>
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#include <new>
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#include <common/Meta.hpp>
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#include <common/Partition.hpp>
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#include <mvp/MVPHeap.hpp>
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#include <mvp/View.hpp>
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#include <touchgfx/Application.hpp>
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#include <touchgfx/Callback.hpp>
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#include <touchgfx/hal/HAL.hpp>
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#include <touchgfx/transitions/Transition.hpp>
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namespace touchgfx
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{
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class Presenter;
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/**
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* A specialization of the TouchGFX Application class that provides the necessary glue for
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* transitioning between presenter/view pairs.
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*
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* It maintains a callback for transitioning and evaluates this at each tick.
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*
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* @see Application
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*/
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class MVPApplication : public Application
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{
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public:
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/** Initializes a new instance of the MVPApplication class. */
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MVPApplication()
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: currentPresenter(0),
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pendingScreenTransitionCallback(0)
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{
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instance = this;
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}
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/**
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* Handles the pending screen transition.
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*
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* Delegates the work to evaluatePendingScreenTransition()
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*/
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virtual void handlePendingScreenTransition()
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{
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evaluatePendingScreenTransition();
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}
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protected:
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Presenter* currentPresenter; ///< Pointer to the currently active presenter.
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GenericCallback<>* pendingScreenTransitionCallback; ///< Callback for screen transitions. Will be set to something valid when a transition request is made.
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/**
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* Evaluates the pending Callback instances. If a callback is valid, it is executed and
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* a Screen transition is executed.
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*/
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void evaluatePendingScreenTransition()
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{
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if (pendingScreenTransitionCallback && pendingScreenTransitionCallback->isValid())
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{
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pendingScreenTransitionCallback->execute();
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pendingScreenTransitionCallback = 0;
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}
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}
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};
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/**
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* Prepare screen transition. Private helper function for makeTransition. Do not use.
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*
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* @param [in] currentScreen If non-null, the current screen.
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* @param [in] currentPresenter If non-null, the current presenter.
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* @param [in] currentTrans If non-null, the current transaction.
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*/
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FORCE_INLINE_FUNCTION static void prepareTransition(Screen** currentScreen, Presenter** currentPresenter, Transition** currentTrans)
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{
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Application::getInstance()->clearAllTimerWidgets();
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if (*currentTrans)
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{
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(*currentTrans)->tearDown();
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}
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if (*currentTrans)
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{
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(*currentTrans)->~Transition();
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}
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if (*currentScreen)
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{
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(*currentScreen)->tearDownScreen();
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}
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if (*currentPresenter)
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{
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(*currentPresenter)->deactivate();
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}
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if (*currentScreen)
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{
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(*currentScreen)->~Screen();
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}
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if (*currentPresenter)
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{
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(*currentPresenter)->~Presenter();
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}
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}
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/**
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* Finalize screen transition. Private helper function for makeTransition. Do not use.
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*
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* @param [in] newScreen If non-null, the new screen.
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* @param [in] newPresenter If non-null, the new presenter.
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* @param [in] newTransition If non-null, the new transition.
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*/
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FORCE_INLINE_FUNCTION static void finalizeTransition(Screen* newScreen, Presenter* newPresenter, Transition* newTransition)
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{
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newScreen->setupScreen();
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newPresenter->activate();
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newScreen->bindTransition(*newTransition);
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newTransition->init();
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newTransition->invalidate();
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}
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/**
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* Function for effectuating a screen transition (i.e. makes the requested new presenter/view
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* pair active). Once this function has returned, the new screen has been transitioned
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* to. Due to the memory allocation strategy of using the same memory area for all
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* screens, the old view/presenter will no longer exist when this function returns.
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*
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* Will properly clean up old screen (tearDownScreen, Presenter::deactivate) and call
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* setupScreen/activate on new view/presenter pair. Will also make sure the view,
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* presenter and model are correctly bound to each other.
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*
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* @tparam ScreenType Class type for the View.
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* @tparam PresenterType Class type for the Presenter.
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* @tparam TransType Class type for the Transition.
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* @tparam ModelType Class type for the Model.
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* @param [in] currentScreen Pointer to pointer to the current view.
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* @param [in] currentPresenter Pointer to pointer to the current presenter.
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* @param [in] heap Reference to the heap containing the memory storage in which
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* to allocate.
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* @param [in] currentTrans Pointer to pointer to the current transition.
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* @param [in] model Pointer to model.
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*
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* @return Pointer to the new Presenter of the requested type. Incidentally it will be the same
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* value as the old presenter due to memory reuse.
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*/
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template <class ScreenType, class PresenterType, class TransType, class ModelType>
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PresenterType* makeTransition(Screen** currentScreen, Presenter** currentPresenter, MVPHeap& heap, Transition** currentTrans, ModelType* model)
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{
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assert(sizeof(ScreenType) <= heap.screenStorage.element_size() && "View allocation error: Check that all views are added to FrontendHeap::ViewTypes");
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assert(sizeof(PresenterType) <= heap.presenterStorage.element_size() && "Presenter allocation error: Check that all presenters are added to FrontendHeap::PresenterTypes");
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assert(sizeof(TransType) <= heap.transitionStorage.element_size() && "Transition allocation error: Check that all transitions are added to FrontendHeap::TransitionTypes");
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prepareTransition(currentScreen, currentPresenter, currentTrans);
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TransType* newTransition = new (&heap.transitionStorage.at<TransType>(0)) TransType;
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ScreenType* newScreen = new (&heap.screenStorage.at<ScreenType>(0)) ScreenType;
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PresenterType* newPresenter = new (&heap.presenterStorage.at<PresenterType>(0)) PresenterType(*newScreen);
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*currentTrans = newTransition;
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*currentPresenter = newPresenter;
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*currentScreen = newScreen;
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model->bind(newPresenter);
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newPresenter->bind(model);
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newScreen->bind(*newPresenter);
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finalizeTransition((Screen*)newScreen, (Presenter*)newPresenter, (Transition*)newTransition);
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return newPresenter;
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}
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} // namespace touchgfx
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#endif // MVPAPPLICATION_HPP
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