/**
******************************************************************************
* This file is part of the TouchGFX 4.16.1 distribution.
*
*
© Copyright (c) 2021 STMicroelectronics.
* All rights reserved.
*
* This software component is licensed by ST under Ultimate Liberty license
* SLA0044, the "License"; You may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* www.st.com/SLA0044
*
******************************************************************************
*/
/**
* @file common/Partition.hpp
*
* Declares the touchgfx::Partition class.
*/
#ifndef PARTITION_HPP
#define PARTITION_HPP
#include
#include
namespace touchgfx
{
/**
* This type provides a concrete Partition of memory-slots capable of holding any of the
* specified list of types.
*
* The Partition is not aware of the types stored in the Partition memory, hence it
* provides no mechanism for deleting C++ objects when the Partition is clear()'ed.
*
* This class implements AbstractPartition.
*
* @tparam ListOfTypes Type of the list of types.
* @tparam NUMBER_OF_ELEMENTS Type of the number of elements.
*
* @see AbstractPartition
*/
template
class Partition : public AbstractPartition
{
public:
/** Provides a generic public type containing the list of supported types. */
typedef ListOfTypes SupportedTypesList;
/**
* Compile-time generated constants specifying the "element" or "slot" size used by this
* partition.
*/
enum
{
INTS_PR_ELEMENT = (sizeof(typename meta::select_type_maxsize::type) + sizeof(int) - 1) / sizeof(int),
SIZE_OF_ELEMENT = INTS_PR_ELEMENT * sizeof(int)
};
virtual uint16_t capacity() const
{
return NUMBER_OF_ELEMENTS;
}
virtual uint32_t element_size()
{
return sizeof(stBlocks[0]);
}
protected:
virtual void* element(uint16_t index)
{
return &stBlocks[index];
}
virtual const void* element(uint16_t index) const
{
return &stBlocks[index];
}
private:
/** Internal type used for storage, in order to ensure "natural" alignment of elements. */
struct Block
{
int filler[INTS_PR_ELEMENT];
};
Block stBlocks[NUMBER_OF_ELEMENTS]; ///< Actual memory storage
};
} // namespace touchgfx
#endif // PARTITION_HPP