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RealtimeOscilloscope/ide-touchgfx-gen/Middlewares/ST/touchgfx/framework/include/common/AbstractPartition.hpp
2024-01-13 19:15:18 +01:00

228 lines
6.6 KiB
C++

/**
******************************************************************************
* This file is part of the TouchGFX 4.16.1 distribution.
*
* <h2><center>&copy; Copyright (c) 2021 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under Ultimate Liberty license
* SLA0044, the "License"; You may not use this file except in compliance with
* the License. You may obtain a copy of the License at:
* www.st.com/SLA0044
*
******************************************************************************
*/
/**
* @file common/AbstractPartition.hpp
*
* Declares the touchgfx::AbstractPartition class.
*/
#ifndef ABSTRACTPARTITION_HPP
#define ABSTRACTPARTITION_HPP
#include <touchgfx/hal/Types.hpp>
namespace touchgfx
{
/**
* This type defines an abstract interface to a storage partition for allocating memory slots of
* equal size. The "partition" is not aware of the actual types stored in the partition
* memory, hence it provides no mechanism for deleting C++ objects when clear()'ed.
*/
class AbstractPartition
{
public:
/** Finalizes an instance of the AbstractPartition class. */
virtual ~AbstractPartition();
/**
* Gets the address of the next available storage slot. The slot size is compared with
* the specified size.
*
* @param size The size.
*
* @return The address of an empty storage slot which contains minimum 'size' bytes.
*
* @note Asserts if 'size' is too large, or the storage is depleted.
*/
virtual void* allocate(uint16_t size);
/**
* Gets the address of the specified index.
*
* @param index Zero-based index of the.
* @param size The size.
*
* @return The address of the appropriate storage slot which contains minimum 'size'
* bytes.
*
* @note Asserts if 'size' is too large.
*/
virtual void* allocateAt(uint16_t index, uint16_t size);
/**
* Gets allocation count.
*
* @return The currently allocated storage slots.
*/
virtual uint16_t getAllocationCount() const;
/**
* Determines index of previously allocated location. Since the Partition concept is
* loosely typed this method shall be used with care. The method does not guarantee that
* the found object at the returned index is a valid object. It only tests whether or
* not the object is within the bounds of the current partition allocations.
*
* @param address The location address to lookup.
*
* @return An uint16_t.
*/
virtual uint16_t indexOf(const void* address);
/**
* Prepares the Partition for new allocations. Any objects present in the Partition
* shall not be used after invoking this method.
*/
virtual void clear();
/**
* Gets the capacity, i.e. the maximum allocation count.
*
* @return The maximum allocation count.
*/
virtual uint16_t capacity() const = 0;
/**
* Gets the address of the next available storage slot. The slot size is determined from
* the size of type T.
*
* @tparam T Generic type parameter.
*
* @return The address of an empty storage slot.
*
* @note Asserts if T is too large, or the storage is depleted.
*/
template <typename T>
void* allocate()
{
return allocate(static_cast<uint16_t>(sizeof(T)));
}
/**
* Gets the address of the specified storage slot. The slot size is determined from the
* size of type T.
*
* @tparam T Generic type parameter.
* @param index Zero-based index of the.
*
* @return The address of the appropriate storage slot.
*
* @note Asserts if T is too large.
*/
template <typename T>
void* allocateAt(uint16_t index)
{
return allocateAt(index, static_cast<uint16_t>(sizeof(T)));
}
/**
* Gets the object at the specified index.
*
* @tparam T Generic type parameter.
* @param index The index into the Partition storage where the returned object is located.
*
* @return A typed reference to the object at the specified index.
*/
template <typename T>
T& at(const uint16_t index)
{
return *static_cast<T*>(element(index));
}
/**
* const version of at().
*
* @tparam T Generic type parameter.
* @param index Zero-based index of the.
*
* @return A T&amp;
*/
template <typename T>
const T& at(const uint16_t index) const
{
return *static_cast<const T*>(element(index));
}
/**
* Determines if the specified object could have been previously allocated in the
* partition. Since the Partition concept is loosely typed this method shall be used
* with care. The method does not guarantee that the found object at the returned index
* is a valid object. It only tests whether or not the object is within the bounds of
* the current partition allocations.
*
* @tparam T Generic type parameter.
* @param pT Pointer to the object to look up.
*
* @return If the object seems to be allocated in the Partition, a Pair object
* containing a typed pointer to the object and an index into the Partition
* storage is returned. Otherwise, a Pair<0, 0> is returned.
*/
template <class T>
Pair<T*, uint16_t> find(const void* pT)
{
uint16_t index = indexOf(pT);
if (0 < getAllocationCount() && index < getAllocationCount())
{
return Pair<T*, uint16_t>(&at<T>(index), index);
}
return Pair<T*, uint16_t>(0, (uint16_t) -1);
}
/** Decreases number of allocations. */
void dec()
{
if (allocations)
{
allocations--;
}
}
/**
* Access to concrete element-size. Used internally.
*
* @return An uint32_t.
*/
virtual uint32_t element_size() = 0;
protected:
/**
* Access to stored element. Used internally.
*
* @param index Zero-based index of the.
*
* @return null if it fails, else a void*.
*/
virtual void* element(uint16_t index) = 0;
/**
* Access to stored element, const version.
*
* @param index Zero-based index of the.
*
* @return null if it fails, else a void*.
*/
virtual const void* element(uint16_t index) const = 0;
/** Initializes a new instance of the AbstractPartition class. */
AbstractPartition();
private:
uint16_t allocations;
};
} // namespace touchgfx
#endif // ABSTRACTPARTITION_HPP