ARCHITECTURE RTL OF debouncerULogicVector_tester IS constant clockFrequency : real := 100.0E6; constant clockPeriod : time := 1.0/clockFrequency * 1 sec; signal clock_int : std_ulogic := '1'; constant longDelay : time := 2**(counterBitNb+1) * clockPeriod; BEGIN ------------------------------------------------------------------------------ -- reset and clock reset <= '1', '0' after 3*clockPeriod; clock_int <= not clock_int after clockPeriod/2; clock <= transport clock_int after clockPeriod*9/10; ------------------------------------------------------------------------------ -- input signal process begin input <= (others => '0'); wait for longDelay; -- transition 0 to 1 input(1) <= '1', '0' after 1*clockPeriod, '1' after 3*clockPeriod, '0' after 5*clockPeriod, '1' after 6*clockPeriod, '0' after 8*clockPeriod, '1' after 10*clockPeriod; wait for longDelay; -- transition to other bit -- transition 1 to 0 input(1) <= '0'; wait for longDelay; input(2) <= '1'; wait for longDelay; -- transition 1 to 0 input(2) <= '0', '1' after 1*clockPeriod, '0' after 3*clockPeriod, '1' after 5*clockPeriod, '0' after 6*clockPeriod, '1' after 8*clockPeriod, '0' after 10*clockPeriod; wait for longDelay; -- short 1 pulse input(3) <= '1', '0' after 1*clockPeriod, '1' after 3*clockPeriod, '0' after 5*clockPeriod, '1' after 6*clockPeriod, '0' after 8*clockPeriod; -- end of simulation wait; end process; END ARCHITECTURE RTL;