124 lines
3.4 KiB
C
124 lines
3.4 KiB
C
/* ----------------------------------------------------------------------
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* Project: CMSIS DSP Library
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* Title: arm_dot_prod_f32.c
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* Description: Floating-point dot product
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*
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* $Date: 27. January 2017
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* $Revision: V.1.5.1
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*
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* Target Processor: Cortex-M cores
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* -------------------------------------------------------------------- */
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/*
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* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
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*
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the License); you may
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* not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an AS IS BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "arm_math.h"
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/**
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* @ingroup groupMath
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*/
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/**
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* @defgroup dot_prod Vector Dot Product
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*
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* Computes the dot product of two vectors.
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* The vectors are multiplied element-by-element and then summed.
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*
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* <pre>
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* sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
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* </pre>
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*
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* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
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*/
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/**
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* @addtogroup dot_prod
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* @{
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*/
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/**
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* @brief Dot product of floating-point vectors.
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* @param[in] *pSrcA points to the first input vector
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* @param[in] *pSrcB points to the second input vector
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* @param[in] blockSize number of samples in each vector
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* @param[out] *result output result returned here
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* @return none.
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*/
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void arm_dot_prod_f32(
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float32_t * pSrcA,
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float32_t * pSrcB,
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uint32_t blockSize,
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float32_t * result)
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{
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float32_t sum = 0.0f; /* Temporary result storage */
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uint32_t blkCnt; /* loop counter */
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#if defined (ARM_MATH_DSP)
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/* Run the below code for Cortex-M4 and Cortex-M3 */
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/*loop Unrolling */
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blkCnt = blockSize >> 2U;
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/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
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** a second loop below computes the remaining 1 to 3 samples. */
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while (blkCnt > 0U)
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{
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/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
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/* Calculate dot product and then store the result in a temporary buffer */
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sum += (*pSrcA++) * (*pSrcB++);
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sum += (*pSrcA++) * (*pSrcB++);
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sum += (*pSrcA++) * (*pSrcB++);
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sum += (*pSrcA++) * (*pSrcB++);
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/* Decrement the loop counter */
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blkCnt--;
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}
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/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
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** No loop unrolling is used. */
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blkCnt = blockSize % 0x4U;
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#else
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/* Run the below code for Cortex-M0 */
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/* Initialize blkCnt with number of samples */
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blkCnt = blockSize;
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#endif /* #if defined (ARM_MATH_DSP) */
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while (blkCnt > 0U)
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{
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/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
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/* Calculate dot product and then store the result in a temporary buffer. */
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sum += (*pSrcA++) * (*pSrcB++);
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/* Decrement the loop counter */
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blkCnt--;
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}
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/* Store the result back in the destination buffer */
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*result = sum;
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}
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/**
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* @} end of dot_prod group
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*/
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