2023-08-30 18:22:44 +00:00
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/**
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* @author Rémi Heredero
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* @version 1.0.0
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* @date July 2023
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* @file blinker.c
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*/
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#include "blinker.h"
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void BLINKER_init(BLINKER* me){
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me->state = STBL_INIT;
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me->timeOn = 500;
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me->timeOff = 500;
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me->numberOfBlink = 3;
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me->nBlinkIsOn = false;
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me->remainBlinks = 3;
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me->wait.f = NULL;
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me->on.f = NULL;
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me->off.f = NULL;
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me->finished.f = NULL;
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}
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void BLINKER_startBehaviour(BLINKER* me) {
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POST(me, &BLINKER_processEvent, evBLinit, 0, 0);
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}
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bool BLINKER_processEvent(Event* ev) {
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bool processed = false;
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BLINKER* me = (BLINKER*)Event_getTarget(ev);
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BLINKER_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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switch (me->state) { // onState
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case STBL_INIT:
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if (ev->id == evBLinit) {
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me->state = STBL_WAIT;
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}
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break;
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case STBL_WAIT:
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me->remainBlinks = me->numberOfBlink;
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if(evid == evBLblinkN) {
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me->state = STBL_ON;
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me->nBlinkIsOn = true;
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BLINKER_emitTimer(me, me->timeOn);
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}
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if(evid == evBLblink) {
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me->state = STBL_ON;
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me->nBlinkIsOn = false;
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BLINKER_emitTimer(me, me->timeOn);
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}
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break;
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case STBL_ON:
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if (me->nBlinkIsOn) {
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2023-09-04 13:21:23 +00:00
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me->remainBlinks = (me->remainBlinks) - 1;
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2023-08-30 18:22:44 +00:00
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}
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if (evid == evBLtimer) {
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me->state = STBL_OFF;
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BLINKER_emitTimer(me, me->timeOff);
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}
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break;
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case STBL_OFF:
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if (evid == evBLtimer) {
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if (me->remainBlinks == 0) {
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me->state = STBL_WAIT;
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if (me->finished.f != NULL) {
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me->finished.f(me->finished.p);
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}
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} else {
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me->state = STBL_ON;
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BLINKER_emitTimer(me, me->timeOn);
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}
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}
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break;
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}
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if(oldState != me->state){
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switch (oldState) { // onExit
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case STBL_INIT:
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break;
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case STBL_WAIT:
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break;
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case STBL_ON:
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break;
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case STBL_OFF:
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break;
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}
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switch (me->state) { // onEntry
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case STBL_INIT:
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break;
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case STBL_WAIT:
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if (me->wait.f != NULL) {
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me->wait.f(me->wait.p);
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}
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break;
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case STBL_ON:
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if (me->on.f != NULL) {
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me->on.f(me->on.p);
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}
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break;
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case STBL_OFF:
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if (me->off.f != NULL) {
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me->off.f(me->off.p);
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}
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break;
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}
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processed = true;
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}
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return processed;
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}
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/*************
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* Callbacks *
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*************/
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void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->wait.f = f;
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me->wait.p = p;
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}
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void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->on.f = f;
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me->on.p = p;
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}
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void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->off.f = f;
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me->off.p = p;
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}
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void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
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me->finished.f = f;
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me->finished.p = p;
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}
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/************
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* EMITTERS *
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************/
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void BLINKER_emitBlink(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLblink, t, 0);
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}
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void BLINKER_emitBlinkN(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLblinkN, t, 0);
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}
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void BLINKER_emitTimer(BLINKER* me, uint16_t t) {
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POST(me, &BLINKER_processEvent, evBLtimer, t, 0);
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}
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/***********
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* SETTERS *
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***********/
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void BLINKER_setTimeOn(BLINKER* me, uint16_t v) {
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me->timeOn = v;
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}
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void BLINKER_setTimeOff(BLINKER* me, uint16_t v) {
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me->timeOff = v;
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}
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void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v) {
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me->numberOfBlink = v;
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}
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void BLINKER_setNBlinkIsOn(BLINKER* me, bool v) {
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me->nBlinkIsOn = v;
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}
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void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v) {
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me->remainBlinks = v;
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}
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void BLINKER_endBlink(BLINKER* me) {
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me->remainBlinks = 0;
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}
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