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SummerSchool2-Controller/306-controller_interface.X/app/factory/factory.c

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#include "factory.h"
//the factory object containing all objects of our system
static Factory theFactory;
//all the getters
LED* l1() {
return &theFactory.l1_;
}
LED* l2() {
return &theFactory.l2_;
}
LED* l3() {
return &theFactory.l3_;
}
LED* l4() {
return &theFactory.l4_;
}
LED* l5() {
return &theFactory.l5_;
}
LED* l6() {
return &theFactory.l6_;
}
LED* l7() {
return &theFactory.l7_;
}
LED* l8() {
return &theFactory.l8_;
}
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BLINKER* b1() {
return &theFactory.b1_;
}
ALIVE* ALcontroller(){
return &theFactory.ALcontroller_;
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}
ALIVE* ALjoy(){
return &theFactory.ALjoy_;
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}
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DRIVE* drive(){
return &theFactory.drive_;
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}
//initialize all objects
void Factory_init() {
LED_init(l1(), 1);
LED_init(l2(), 2);
LED_init(l3(), 3);
LED_init(l4(), 4);
LED_init(l5(), 5);
LED_init(l6(), 6);
LED_init(l7(), 7);
LED_init(l8(), 8);
LED_initHW(l1());
LED_initHW(l2());
LED_initHW(l3());
LED_initHW(l4());
LED_initHW(l5());
LED_initHW(l6());
LED_initHW(l7());
LED_initHW(l8());
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BLINKER_init(b1());
CAN_init();
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CAN_setSender(1);
LED_off(l1());
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MEM_init();
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ALIVE_init(ALcontroller());
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ALIVE_setAliveTime(ALcontroller(), KART_CST.CONTROL_ALIVE_TIME);
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ALIVE_init(ALjoy());
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DRIVE_init(drive());
}
//connect objects if required
void Factory_build() {
ECAN_SetRXBnInterruptHandler(CAN_newMsg);
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CAN_onReceiveCan(CM_processIncome);
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ALIVE_onAlive(ALcontroller(), CM_CONTROLLER_ALIVE, NULL);
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//BLINKER_onOn(b1(), LED_on, l6());
//BLINKER_onOff(b1(), LED_off, l6());
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ALIVE_onSetup(ALjoy(), CM_JOY_SETUP, NULL);
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ALIVE_setAliveTime(ALjoy(), KART_CST.JOYSTICK_ALIVE_TIME);
ALIVE_onBorn(ALjoy(), LED_on, l1());
ALIVE_onDead(ALjoy(), LED_off, l1());
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DRIVE_onRun(drive(), LED_on, l2());
DRIVE_onDead(drive(), LED_off, l2());
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}
//start all state machines
void Factory_start() {
CAN_startBehaviour();
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//ALIVE_startBehaviourSender(ALcontroller());
//ALIVE_startBehaviourChecker(ALjoy());
ALIVE_emitBorn(ALjoy(), 100, 0);
ALIVE_emitReady(ALjoy(), 200, 0);
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DRIVE_startBehaviour(drive());
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}