1#ifndef STATEMACHINE04A_H
2#define STATEMACHINE04A_H
5#include "xf/behavior.h"
Definition: statemachine04a.h:17
XFBehavior * pNeighbour_
Association to the neigbour state machine.
Definition: statemachine04a.h:51
XFEventStatus processEvent() override
Definition: statemachine04a.cpp:38
eMainState
Definition: statemachine04a.h:42
@ STATE_INITIAL
Initial state.
Definition: statemachine04a.h:44
@ STATE_WAIT
Wait state.
Definition: statemachine04a.h:45
@ STATE_SEND_RESTART
State sending an restart event.
Definition: statemachine04a.h:46
@ STATE_UNKOWN
Unknown state.
Definition: statemachine04a.h:43
void setNeighbour(XFBehavior *pNeighbour)
Definition: statemachine04a.cpp:21
StateMachine04a()
Constructor.
Definition: statemachine04a.cpp:6
XFBehavior * getNeighbour() const
Definition: statemachine04a.cpp:29
eTimeoutId
Definition: statemachine04a.h:33
@ Timeout_WAIT_id
Timeout id for WAIT.
Definition: statemachine04a.h:34
eMainState currentState_
Attribute indicating currently active state.
Definition: statemachine04a.h:49