1#ifndef STATEMACHINE04A_H 
    2#define STATEMACHINE04A_H 
    5#include "xf/behavior.h" 
Definition: statemachine04a.h:17
 
XFBehavior * pNeighbour_
Association to the neigbour state machine.
Definition: statemachine04a.h:51
 
XFEventStatus processEvent() override
Definition: statemachine04a.cpp:38
 
eMainState
Definition: statemachine04a.h:42
 
@ STATE_INITIAL
Initial state.
Definition: statemachine04a.h:44
 
@ STATE_WAIT
Wait state.
Definition: statemachine04a.h:45
 
@ STATE_SEND_RESTART
State sending an restart event.
Definition: statemachine04a.h:46
 
@ STATE_UNKOWN
Unknown state.
Definition: statemachine04a.h:43
 
void setNeighbour(XFBehavior *pNeighbour)
Definition: statemachine04a.cpp:21
 
StateMachine04a()
Constructor.
Definition: statemachine04a.cpp:6
 
XFBehavior * getNeighbour() const
Definition: statemachine04a.cpp:29
 
eTimeoutId
Definition: statemachine04a.h:33
 
@ Timeout_WAIT_id
Timeout id for WAIT.
Definition: statemachine04a.h:34
 
eMainState currentState_
Attribute indicating currently active state.
Definition: statemachine04a.h:49