#include #include "xf/timeout.h" #include "xf/initialevent.h" #include "xf/behavior.h" // TODO: Implement code for XFBehavior class XFBehavior::XFBehavior() { } XFBehavior::~XFBehavior() { } void XFBehavior::startBehavior() { } void XFBehavior::pushEvent(XFEvent *pEvent) { } bool XFBehavior::deleteOnTerminate() const { return deleteOnTerminate_; } void XFBehavior::setDeleteOnTerminate(bool deleteBehaviour) { deleteOnTerminate_ = deleteBehaviour; } const XFEvent *XFBehavior::getCurrentEvent() const { return pCurrentEvent_; } interface::XFDispatcher *XFBehavior::getDispatcher() { } const XFTimeout *XFBehavior::getCurrentTimeout() { } void XFBehavior::setCurrentEvent(const XFEvent *pEvent) { pCurrentEvent_ = pEvent; } XFBehavior::TerminateBehavior XFBehavior::process(const XFEvent *pEvent) { setCurrentEvent(pEvent); processEvent(); return deleteOnTerminate_; }