#import "@preview/cetz:0.3.2": draw #import "gate.typ" #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { let (x, y) = bl let (width, height) = (tr.at(0) - x, tr.at(1) - y) let t = (x + width / 2, y + height) let b = (x + width / 2, y) let f = draw.group(name: id, { draw.merge-path( inset: 0.5em, fill: fill, stroke: stroke, name: id + "-path", close: true, { draw.line(bl, tl, t) draw.arc-through((), (tr , 50%, br), b) draw.line((), b) } ) draw.anchor("north", t) draw.anchor("south", b) }) return (f, tl, tr, br, bl) } /// Draws an AND gate. This function is also available as `element.gate-and()` /// /// For parameters, see #doc-ref("gates.gate") /// #examples.gate-and #let gate-and( x: none, y: none, w: none, h: none, inputs: 2, fill: none, stroke: black + 1pt, id: "", inverted: (), debug: ( ports: false ) ) = { gate.gate( draw-shape: draw-shape, x: x, y: y, w: w, h: h, inputs: inputs, fill: fill, stroke: stroke, id: id, inverted: inverted, debug: debug ) } /// Draws an NAND gate. This function is also available as `element.gate-nand()` /// /// For parameters, see #doc-ref("gates.gate") /// #examples.gate-nand #let gate-nand( x: none, y: none, w: none, h: none, inputs: 2, fill: none, stroke: black + 1pt, id: "", inverted: (), debug: ( ports: false ) ) = { gate-and( x: x, y: y, w: w, h: h, inputs: inputs, fill: fill, stroke: stroke, id: id, inverted: if inverted != "all" {inverted + ("out",)} else {inverted}, debug: debug ) }