#import "@preview/cetz:0.3.2": draw #import "gate.typ" #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { let (x, y) = bl let (width, height) = (tr.at(0) - x, tr.at(1) - y) let r = (x + width, y + height / 2) let f = draw.group(name: id, { draw.merge-path( inset: 0.5em, fill: fill, stroke: stroke, name: id + "-path", close: true, { draw.line(bl, tl, r) } ) draw.anchor("north", (tl, 50%, r)) draw.anchor("south", (bl, 50%, r)) }) return (f, tl, tr, br, bl) } /// Draws a buffer gate. This function is also available as `element.gate-buf()` /// /// For parameters, see #doc-ref("gates.gate") /// #examples.gate-buf #let gate-buf( x: none, y: none, w: none, h: none, inputs: 1, fill: none, stroke: black + 1pt, id: "", inverted: (), debug: ( ports: false ) ) = { gate.gate( draw-shape: draw-shape, x: x, y: y, w: w, h: h, inputs: inputs, fill: fill, stroke: stroke, id: id, inverted: inverted, debug: debug ) } /// Draws a NOT gate. This function is also available as `element.gate-not()` /// /// For parameters, see #doc-ref("gates.gate") /// #examples.gate-not #let gate-not(x: none, y: none, w: none, h: none, inputs: 1, fill: none, stroke: black + 1pt, id: "", inverted: (), debug: ( ports: false ) ) = { gate-buf( x: x, y: y, w: w, h: h, inputs: inputs, fill: fill, stroke: stroke, id: id, inverted: if inverted != "all" {inverted + ("out",)} else {inverted}, debug: debug ) }