day 15 puzzle 2
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@ -27,4 +27,4 @@
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14:
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stars: 2
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15:
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stars: 1
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stars: 2
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@ -0,0 +1,123 @@
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#import "/src/utils.typ": *
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#let WALL = "#"
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#let BOX = "O"
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#let BOX-L = "["
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#let BOX-R = "]"
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#let BOT = "@"
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#let EMPTY = "."
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#let offsets = (
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"^": (0, -1),
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"<": (-1, 0),
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"v": (0, 1),
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">": (1, 0)
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)
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#let compute-value(grid) = {
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let total = 0
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for (y, row) in grid.enumerate() {
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for (x, type) in row.enumerate() {
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if type == BOX-L {
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total += y * 100 + x
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}
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}
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}
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return total
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}
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#let can-move(grid, w, h, x, y, dx, dy) = {
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let (x2, y2) = (x + dx, y + dy)
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let type = grid.at(y2).at(x2)
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if type == EMPTY {
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return true
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}
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if type == WALL {
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return false
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}
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// Horizontal move
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if dy == 0 {
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return can-move(grid, w, h, x2, y2, dx, dy)
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}
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let lx = if type == BOX-L {x2} else {x2 - 1}
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return (
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can-move(grid, w, h, lx, y2, dx, dy) and
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can-move(grid, w, h, lx + 1, y2, dx, dy)
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)
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}
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#let do-move(grid, w, h, x, y, dx, dy) = {
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let type = grid.at(y).at(x)
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let (x2, y2) = (x + dx, y + dy)
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let type2 = grid.at(y2).at(x2)
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if type2 in (BOX-L, BOX-R) {
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grid = do-move(grid, w, h, x2, y2, dx, dy)
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// Vertical move
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if dx == 0 {
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let x3 = if type2 == BOX-L {x2 + 1} else {x2 - 1}
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grid = do-move(grid, w, h, x3, y2, dx, dy)
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}
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type2 = EMPTY
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}
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if type2 == EMPTY {
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grid.at(y2).at(x2) = type
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grid.at(y).at(x) = EMPTY
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return grid
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}
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if type2 == WALL {
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panic()
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}
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return grid
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}
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#let solve(input) = {
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let (grid-data, move-data) = input.split("\n\n")
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let grid = grid-data.split("\n").map(r => r.clusters())
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let w = grid.first().len()
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let h = grid.len()
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let (w2, h2) = (w * 2, h)
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let bot-pos = none
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let grid2 = ((EMPTY,) * w2,) * h2
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for y in range(h) {
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for x in range(w) {
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let type = grid.at(y).at(x)
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if type == BOT {
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bot-pos = (x*2, y)
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type = EMPTY
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continue
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}
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grid2.at(y).at(x*2) = if type == BOX {BOX-L} else {type}
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grid2.at(y).at(x*2 + 1) = if type == BOX {BOX-R} else {type}
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}
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}
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let (bot-x, bot-y) = bot-pos
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let moves = move-data.replace("\n", "").clusters()
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for (move-i, move) in moves.enumerate() {
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let (dx, dy) = offsets.at(move)
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let (x2, y2) = (bot-x + dx, bot-y + dy)
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if not can-move(grid2, w2, h2, bot-x, bot-y, dx, dy) {
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continue
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}
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grid2 = do-move(grid2, w2, h2, bot-x, bot-y, dx, dy)
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(bot-x, bot-y) = (x2, y2)
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}
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return compute-value(grid2)
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}
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#show-puzzle(
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15, 2,
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solve,
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example: (
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"2": 9021
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)
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)
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