day 10 puzzle 2

This commit is contained in:
Louis Heredero 2023-12-10 18:46:09 +01:00
parent ee3a02060b
commit 8d55a3c7b3
9 changed files with 306 additions and 18 deletions

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@ -5,11 +5,11 @@ This repo contains my attempt at this year's Advent of Code (2023)
I will try and do some problems (probably not all of them) in Scala
## Progress:
#### Stars: 18 / 50
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:-----------------:|
| | | | | 1<br>:star::star: | 2<br>:star::star: | 3<br>:star::star: |
| 4<br>:star::star: | 5<br>:star::star: | 6<br>:star::star: | 7<br>:star::star: | 8<br>:star::star: | 9<br>:star::star: | 10<br>:star: |
| 11 | 12 | 13 | 14 | 15 | 16 | 17 |
| 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| 25 | | | | | | |
#### Stars: 20 / 50
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:-----------------:|:------------------:|
| | | | | 1<br>:star::star: | 2<br>:star::star: | 3<br>:star::star: |
| 4<br>:star::star: | 5<br>:star::star: | 6<br>:star::star: | 7<br>:star::star: | 8<br>:star::star: | 9<br>:star::star: | 10<br>:star::star: |
| 11 | 12 | 13 | 14 | 15 | 16 | 17 |
| 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| 25 | | | | | | |

77
src/day10/Painter.scala Normal file
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@ -0,0 +1,77 @@
package day10
import scala.collection.mutable.ArrayBuffer
class Painter(startX: Int, startY: Int, excludeX: Int, excludeY: Int) extends Walker(startX, startY, excludeX, excludeY) {
def walk(grid: Array[Array[Byte]], zones: Array[Array[Int]], path: ArrayBuffer[(Int, Int)]): Unit = {
val prevX: Int = lastX
val prevY: Int = lastY
val curX: Int = x
val curY: Int = y
val curTile: Byte = grid(y)(x)
super.walk(grid)
val newX: Int = x
val newY: Int = y
val dx: Int = newX - prevX
val dy: Int = newY - prevY
// West-East
if (curTile == 5) {
// Going east
if (dx > 0) {
setZone(path, zones, curX, curY - 1, 1)
setZone(path, zones, curX, curY + 1, 2)
// Going west
} else {
setZone(path, zones, curX, curY - 1, 2)
setZone(path, zones, curX, curY + 1, 1)
}
// North-South
} else if (curTile == 10) {
// Going south
if (dy > 0) {
setZone(path, zones, curX+1, curY, 1)
setZone(path, zones, curX-1, curY, 2)
// Going north
} else {
setZone(path, zones, curX+1, curY, 2)
setZone(path, zones, curX-1, curY, 1)
}
// Corner
} else if (curTile != 15) {
val east: Boolean = (curTile & 1) != 0
val south: Boolean = (curTile & 2) != 0
val toEast: Boolean = dx > 0
val toSouth: Boolean = dy > 0
val offsetBottom: Boolean = east ^ toEast ^ toSouth
val zoneY: Boolean = !toSouth ^ east
val offsetRight: Boolean = south ^ toEast ^ toSouth
val zoneX: Boolean = toEast ^ south
val offsetY: Int = if (offsetBottom) 1 else -1
val zoneYVal: Int = if (zoneY) 2 else 1
setZone(path, zones, curX, curY+offsetY, zoneYVal)
val offsetX: Int = if (offsetRight) 1 else -1
val zoneXVal: Int = if (zoneX) 2 else 1
setZone(path, zones, curX+offsetX, curY, zoneXVal)
}
}
private def setZone(path: ArrayBuffer[(Int, Int)], zones: Array[Array[Int]], posX: Int, posY: Int, zone: Int): Unit = {
val height: Int = zones.length
val width: Int = if (height == 0) 0 else zones(0).length
if (0 <= posX && posX < width && 0 <= posY && posY < height) {
if (!path.contains((posX, posY))) {
zones(posY)(posX) = zone
}
}
}
}

147
src/day10/Puzzle2.scala Normal file
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@ -0,0 +1,147 @@
package day10
import scala.collection.immutable.HashMap
import scala.collection.mutable.ArrayBuffer
import scala.io.{BufferedSource, Source}
object Puzzle2 {
var grid: Array[Array[Byte]] = Array.empty
var zones: Array[Array[Int]] = Array.empty
// bits: NWSE
val TILES: Map[Char, Byte] = HashMap(
'|' -> 10,
'-' -> 5,
'L' -> 9,
'J' -> 12,
'7' -> 6,
'F' -> 3,
'.' -> 0,
'S' -> 15
)
var height: Int = 0
var width: Int = 0
var startX: Int = 0
var startY: Int = 0
def loadInput(path: String): Unit = {
val source: BufferedSource = Source.fromFile(path)
val lines: Array[String] = source.getLines().toArray
height = lines.length
width = if (height == 0) 0 else lines(0).length
grid = Array.ofDim(height, width)
zones = Array.ofDim(height, width)
for ((line: String, y: Int) <- lines.zipWithIndex) {
for ((c: Char, x: Int) <- line.zipWithIndex) {
grid(y)(x) = TILES(c)
if (c == 'S') {
startX = x
startY = y
}
}
}
source.close()
}
def calculateArea(): Int = {
val path: ArrayBuffer[(Int, Int)] = new ArrayBuffer()
path.addOne((startX, startY))
val walker: Walker = new Walker(startX, startY)
do {
walker.walk(grid)
path.addOne(walker.getPos())
} while (walker.getX() != startX || walker.getY() != startY)
println(s"Found path (length = ${path.length})")
val painter: Painter = new Painter(startX, startY, 2*startX-path(1)._1, 2*startY-path(1)._2)
do {
painter.walk(grid, zones, path)
} while (painter.getX() != startX || painter.getY() != startY)
println("Painted path neighbours")
var newZones: Array[Array[Int]] = Array.ofDim(height, width)
var filled: Boolean = false
var exteriorZone: Int = 0
do {
filled = true
newZones = copyZones()
for (y: Int <- 0 until height) {
for (x: Int <- 0 until width) {
if (zones(y)(x) == 0 && !path.contains((x, y))) {
filled = false
fillTile(x, y, newZones)
}
}
}
zones = newZones
} while (!filled)
println("Filled zones")
for (y: Int <- 0 until height) {
for (x: Int <- 0 until width) {
if (x == 0 || x == width - 1 || y == 0 || y == height - 1) {
if (zones(y)(x) != 0) {
exteriorZone = zones(y)(x)
}
}
}
}
println(s"Found exterior zone: $exteriorZone")
var area: Int = 0
for (y: Int <- 0 until height) {
for (x: Int <- 0 until width) {
if (zones(y)(x) != exteriorZone && zones(y)(x) != 0) area += 1
}
}
println(s"Calculated area: $area")
return area
}
def fillTile(x: Int, y: Int, newZones: Array[Array[Int]]): Unit = {
var zone: Int = 0
for ((dx: Int, dy: Int) <- Walker.OFFSETS) {
val x2: Int = x + dx
val y2: Int = y + dy
if (0 <= x2 && x2 < width && 0 <= y2 && y2 < height) {
if (zones(y2)(x2) != 0) {
zone = zones(y2)(x2)
}
}
}
newZones(y)(x) = zone
}
def copyZones(): Array[Array[Int]] = {
val result: Array[Array[Int]] = Array.ofDim(height, width)
for (y: Int <- 0 until height) {
for (x: Int <- 0 until width) {
result(y)(x) = zones(y)(x)
}
}
return result
}
def solve(path: String): Int = {
loadInput(path)
val solution: Int = calculateArea()
return solution
}
def main(args: Array[String]): Unit = {
val solution: Int = solve("./res/day10/input1.txt")
println(solution)
}
}

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@ -1,15 +1,11 @@
package day10
class Walker {
private var x: Int = 0
private var y: Int = 0
private var lastX: Int = -1
private var lastY: Int = -1
private var distance: Int = 0
val OFFSETS: Array[(Int, Int)] = Array(
(1, 0), (0, 1), (-1, 0), (0, -1)
)
protected var x: Int = 0
protected var y: Int = 0
protected var lastX: Int = -1
protected var lastY: Int = -1
protected var distance: Int = 0
def this(startX: Int, startY: Int) = {
this()
@ -41,7 +37,7 @@ class Walker {
private def getNextPos(grid: Array[Array[Byte]], width: Int, height: Int): (Int, Int) = {
val curTile: Byte = grid(y)(x)
for (((dx: Int, dy: Int), i: Int) <- OFFSETS.zipWithIndex) {
for (((dx: Int, dy: Int), i: Int) <- Walker.OFFSETS.zipWithIndex) {
val x2: Int = x + dx
val y2: Int = y + dy
if (x2 != lastX || y2 != lastY) {
@ -58,3 +54,9 @@ class Walker {
throw new Exception("Dead-end path")
}
}
object Walker {
val OFFSETS: Array[(Int, Int)] = Array(
(1, 0), (0, 1), (-1, 0), (0, -1)
)
}

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@ -0,0 +1,24 @@
package day10
import org.scalatest.funsuite.AnyFunSuite
class Puzzle2Test extends AnyFunSuite {
test("Puzzle2.solve 1") {
assert(Puzzle2.solve("tests_res/day10/input1.txt") == 1)
}
test("Puzzle2.solve 2") {
assert(Puzzle2.solve("tests_res/day10/input2.txt") == 1)
}
test("Puzzle2.solve 3") {
assert(Puzzle2.solve("tests_res/day10/input3.txt") == 4)
}
test("Puzzle2.solve 4") {
assert(Puzzle2.solve("tests_res/day10/input4.txt") == 4)
}
test("Puzzle2.solve 5") {
assert(Puzzle2.solve("tests_res/day10/input5.txt") == 8)
}
test("Puzzle2.solve 6") {
assert(Puzzle2.solve("tests_res/day10/input6.txt") == 10)
}
}

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@ -0,0 +1,9 @@
...........
.S-------7.
.|F-----7|.
.||.....||.
.||.....||.
.|L-7.F-J|.
.|..|.|..|.
.L--J.L--J.
...........

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@ -0,0 +1,9 @@
..........
.S------7.
.|F----7|.
.||....||.
.||....||.
.|L-7F-J|.
.|..||..|.
.L--JL--J.
..........

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@ -0,0 +1,10 @@
.F----7F7F7F7F-7....
.|F--7||||||||FJ....
.||.FJ||||||||L7....
FJL7L7LJLJ||LJ.L-7..
L--J.L7...LJS7F-7L7.
....F-J..F7FJ|L7L7L7
....L7.F7||L7|.L7L7|
.....|FJLJ|FJ|F7|.LJ
....FJL-7.||.||||...
....L---J.LJ.LJLJ...

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@ -0,0 +1,10 @@
FF7FSF7F7F7F7F7F---7
L|LJ||||||||||||F--J
FL-7LJLJ||||||LJL-77
F--JF--7||LJLJ7F7FJ-
L---JF-JLJ.||-FJLJJ7
|F|F-JF---7F7-L7L|7|
|FFJF7L7F-JF7|JL---7
7-L-JL7||F7|L7F-7F7|
L.L7LFJ|||||FJL7||LJ
L7JLJL-JLJLJL--JLJ.L