fixTemplate #2
@ -19,6 +19,9 @@ void ${filename}_startBehaviour(${filename}* me){
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bool ${filename}_processEvent(Event* ev) {
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bool ${filename}_processEvent(Event* ev) {
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bool processed = false;
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bool processed = false;
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${filename}* me = (${filename}*)Event_getTarget(ev);
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${filename}* me = (${filename}*)Event_getTarget(ev);
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${filename}_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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switch (me->state) { // onState
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switch (me->state) { // onState
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case ST${fn}_INIT:
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case ST${fn}_INIT:
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if (ev->id == ev${fn}init) {
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if (ev->id == ev${fn}init) {
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