feat: add collisions
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@@ -7,6 +7,7 @@ import pygame
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import src.objects
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from src.camera import Camera
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from src.vec import Vec
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class TrackObjectType(StrEnum):
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@@ -40,3 +41,6 @@ class TrackObject:
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def render(self, surf: pygame.Surface, camera: Camera):
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pass
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def get_collision_polygons(self) -> list[list[Vec]]:
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return []
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