added directory mode
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40
main.py
40
main.py
@ -16,21 +16,51 @@ description = """Examples:
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- Transparent background:
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python main.py schema.xml -o out.png -c transparent.json
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- Directory mode:
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python main.py -d -o images/ schemas/
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"""
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def processFile(inPath, outPath, confPath, display):
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schema = InstructionSetSchema(inPath, confPath, display)
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schema.save(outPath)
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if __name__ == "__main__":
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parser = argparse.ArgumentParser(description=description, formatter_class=argparse.RawTextHelpFormatter)
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parser.add_argument("schema", help="Path to the schema description. Accepted formats are: YAML, JSON and XML")
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parser.add_argument("-o", "--output", help="Output path. By default, the output file will have the same name as the schema description with the extension .png")
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parser.add_argument("-c", "--config", help="Path to the config file", default="config.json")
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parser.add_argument("-D", "--display", help="Enable pygame display of the result", action="store_true")
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parser.add_argument("-d", "--directory", help="Enable directory mode. If set, the input and output paths are directories and all files inside the input directory are processed", action="store_true")
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args = parser.parse_args()
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output = args.output
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if output is None:
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output = os.path.splitext(args.schema)[0] + ".png"
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if args.directory:
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if not os.path.isdir(args.schema):
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print(f"{args.schema} is not a directory")
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exit(-1)
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output = args.output
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if output is None:
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output = args.schema
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if not os.path.isdir(output):
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print(f"{output} is not a directory")
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exit(-1)
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paths = os.listdir(args.schema)
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for path in paths:
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inPath = os.path.join(args.schema, path)
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outPath = os.path.join(output, path)
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outPath = os.path.splitext(outPath)[0] + ".png"
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processFile(inPath, outPath, args.config, args.display)
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schema = InstructionSetSchema(args.schema, args.config, args.display)
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schema.save(output)
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else:
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output = args.output
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if output is None:
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output = os.path.splitext(args.schema)[0] + ".png"
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processFile(args.schema, output, args.config, args.display)
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