Initial commit
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Please distribute this file with the SDL runtime environment:
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library
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designed to make it easy to write multi-media software, such as games and
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emulators.
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The Simple DirectMedia Layer library source code is available from:
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http://www.libsdl.org/
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This library is distributed under the terms of the zlib license:
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http://www.zlib.net/zlib_license.html
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@echo off
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rem The SDL2.DLL was downloaded from http://libsdl.org
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rem The SDL2.LIB was created using "dumpbin" and "lib"
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rem The libSDL2.a was created using "dumpbin" and "dlltool"
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rem Visual Studio uses SDL2.lib for linking
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rem Gcc uses libSDL2.a for linking
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rem Both use SDL2.dll at runtime
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set oldpath=%path%
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set path="C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin";C:\touchgfx-env\MinGW\msys\1.0\bin;C:\touchgfx-env\MinGW\bin;%path%
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rem create SDL2.lib for Visual Studio
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echo EXPORTS > SDL2.def
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dumpbin /EXPORTS SDL2.dll | grep SDL_ | cut -c 27- >>SDL2.def
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lib /def:SDL2.def /machine:x86 /out:SDL2.lib
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rem create libSDL2.a for mingw32
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echo LIBRARY SDL2.DLL >SDL2.def
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echo EXPORTS >> SDL2.def
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dumpbin /EXPORTS SDL2.dll | grep SDL_ | cut -c 27- >>SDL2.def
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dlltool -d SDL2.def -l libSDL2.a
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del SDL2.def
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del SDL2.exp
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rem create SDL2_image.lib for Visual Studio
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echo EXPORTS > SDL2_image.def
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dumpbin /EXPORTS SDL2_image.dll | grep IMG_ | cut -c 27- >>SDL2_image.def
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lib /def:SDL2_image.def /machine:x86 /out:SDL2_image.lib
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rem create libSDL2_image.a for mingw32
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echo LIBRARY SDL2_image.DLL >SDL2_image.def
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echo EXPORTS >> SDL2_image.def
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dumpbin /EXPORTS SDL2_image.dll | grep IMG_ | cut -c 27- >>SDL2_image.def
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dlltool -d SDL2_image.def -l libSDL2_image.a
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del SDL2_image.def
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del SDL2_image.exp
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set path=%oldpath%
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set oldpath=
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