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No commits in common. "master" and "render" have entirely different histories.
@ -9,13 +9,8 @@
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#include "trace/trace.h"
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#include "ButtonEvent.h"
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ButtonEventsLogger::ButtonEventsLogger()
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: stWait(this) {
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stInitial.addInitialTransition(&stWait);
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stWait.addTransition(event::evButtonShortPressed, &stWait);
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stWait.addTransition(event::evButtonLongPressed, &stWait);
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stWait.registerOnEntry((XFState::callbackEv)&ButtonEventsLogger::logOnTrace);
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ButtonEventsLogger::ButtonEventsLogger() {
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curentState_ = state::initial;
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}
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void ButtonEventsLogger::onButtonShortPressed(ButtonIndex buttonIndex) {
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@ -26,13 +21,62 @@ void ButtonEventsLogger::onButtonLongPressed(ButtonIndex buttonIndex) {
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GEN(ButtonEvent(event::evButtonLongPressed, this, buttonIndex));
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}
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void ButtonEventsLogger::logOnTrace(const XFEvent* ev) {
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ButtonEvent* buttonEvent = (ButtonEvent*)ev;
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int evid = buttonEvent->getId();
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if(evid == event::evButtonShortPressed){
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Trace::out("ButtonEventLogger: Button %d short pressed", buttonEvent->getButtonId());
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XFEventStatus ButtonEventsLogger::processEvent() {
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eEventStatus eventStatus = XFEventStatus::NotConsumed;
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ButtonEvent* ev = (ButtonEvent*)getCurrentEvent();
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XFEvent::XFEventType evType = ev->getEventType();
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int evid = ev->getId();
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oldState_ = curentState_;
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changeXFState = false;
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switch (curentState_) { //on state
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case state::initial:
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if(evType == XFEvent::Initial) {
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::waitButtonPressed:
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if(evid == event::evButtonShortPressed){
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Trace::out("ButtonEventLogger: Button %d short pressed", ev->getButtonId());
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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if(evid == event::evButtonLongPressed){
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Trace::out("ButtonEventLogger: Button %d long pressed", ev->getButtonId());
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curentState_ = state::waitButtonPressed;
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changeXFState = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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}
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if(evid == event::evButtonLongPressed){
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Trace::out("ButtonEventLogger: Button %d long pressed", buttonEvent->getButtonId());
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if(changeXFState) {
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switch (oldState_) { // onExit
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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}
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switch (curentState_) { // onEntry
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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}
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changeXFState = false;
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}
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return eventStatus;
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}
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@ -21,14 +21,20 @@ public:
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protected:
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void logOnTrace(const XFEvent* ev);
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XFEventStatus processEvent() override;
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typedef enum {
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evButtonShortPressed = 10,
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evButtonShortPressed = 1,
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evButtonLongPressed
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} event;
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XFState stWait;
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typedef enum {
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initial,
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waitButtonPressed
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} state;
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state curentState_;
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state oldState_;
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};
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@ -16,12 +16,12 @@ ButtonEventsHandler::ButtonEventsHandler()
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observer_[i] = nullptr;
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}
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stInitial.addInitialTransition(&stRun);
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stInitial.setNextState(&stRun);
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stRun.registerOnEntry((XFState::callback)&ButtonEventsHandler::startButtonSM);
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}
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void ButtonEventsHandler::startButtonSM() {
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void ButtonEventsHandler::startButtonSM(const XFEvent* ev) {
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buttonStateSm_[0].startBehavior();
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buttonStateSm_[1].startBehavior();
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buttonStateSm_[2].startBehavior();
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@ -31,7 +31,7 @@ public:
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protected:
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ButtonEventsHandler();
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void startButtonSM();
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void startButtonSM(const XFEvent* ev);
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XFState stRun;
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@ -8,27 +8,10 @@
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#include <button/ButtonStateSm.h>
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#include "mdw/button/ButtonEventsHandler.h"
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//TODO start State Machine. For that, turn ButtonEventsHandler to a State Machine (Initial, run)
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ButtonStateSm::ButtonStateSm()
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: buttonIndex_(getNbInstance()),
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stWaitButtonPressed(this),
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stButtonPressed(this),
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stButtonShortPressed(this),
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stButtonLongPressed(this) {
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stInitial.addInitialTransition(&stWaitButtonPressed);
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stWaitButtonPressed.addTransition(event::evButtonPressed, &stButtonPressed);
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// TODO bug if setTimeout is used before addTransition !!!
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stButtonPressed.addTransition(event::evButtonReleased, &stButtonShortPressed);
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stButtonPressed.setTimeout(1000, &stButtonLongPressed);
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stButtonPressed.registerOnExit((XFState::callback)&ButtonStateSm::genNullTransition);
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stButtonShortPressed.registerOnEntry((XFState::callback)&ButtonStateSm::notifyShortPress);
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stButtonShortPressed.addTransition(event::evReturn, &stWaitButtonPressed);
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stButtonLongPressed.registerOnEntry((XFState::callback)&ButtonStateSm::notifyLongPress);
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stButtonLongPressed.addTransition(event::evReturn, &stWaitButtonPressed);
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: buttonIndex_(getNbInstance()) {
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currentState_ = state::initial;
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}
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uint8_t ButtonStateSm::getNbInstance(){
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@ -43,14 +26,102 @@ void ButtonStateSm::genButtonReleased() {
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GEN(XFEvent(XFEvent::Event, event::evButtonReleased, this));
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}
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void ButtonStateSm::notifyShortPress() {
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ButtonEventsHandler::getInstance()->notifyButtonShortPressed(buttonIndex_);
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}
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XFEventStatus ButtonStateSm::processEvent() {
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eEventStatus eventStatus = XFEventStatus::Unknown;
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void ButtonStateSm::notifyLongPress() {
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ButtonEventsHandler::getInstance()->notifyButtonLongPressed(buttonIndex_);
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}
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const XFEvent* ev = getCurrentEvent();
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XFEvent::XFEventType evType = ev->getEventType();
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int evid = ev->getId();
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void ButtonStateSm::genNullTransition() {
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GEN(XFEvent(XFEvent::Event, event::evReturn, this));
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oldState_ = currentState_;
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changeState_ = false;
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switch (currentState_) {
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case state::initial:
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if(evType == XFEvent::Initial) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::waitButtonPressed:
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if(evid == event::evButtonPressed) {
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currentState_ = state::buttonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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scheduleTimeout(event::evTimeout, 1000);
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}
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break;
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case state::buttonPressed:
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if(evid == event::evButtonReleased) {
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currentState_ = state::buttonShortPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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unscheduleTimeout(event::evTimeout);
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}
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if(evid == event::evTimeout) {
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currentState_ = state::buttonLongPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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GEN(XFNullTransition(this));
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break;
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case state::buttonShortPressed:
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if(evType == XFEvent::XFEventType::NullTransition) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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case state::buttonLongPressed:
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if(evType == XFEvent::XFEventType::NullTransition) {
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currentState_ = state::waitButtonPressed;
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changeState_ = true;
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eventStatus = XFEventStatus::Consumed;
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}
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break;
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}
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if(changeState_) {
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switch (oldState_) { // onExit
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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case state::buttonPressed:
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break;
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case state::buttonShortPressed:
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break;
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case state::buttonLongPressed:
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break;
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}
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switch (currentState_) {
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case state::initial:
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break;
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case state::waitButtonPressed:
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break;
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case state::buttonPressed:
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break;
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case state::buttonShortPressed:
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ButtonEventsHandler::getInstance()->notifyButtonShortPressed(buttonIndex_);
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break;
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case state::buttonLongPressed:
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ButtonEventsHandler::getInstance()->notifyButtonLongPressed(buttonIndex_);
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break;
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}
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}
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return eventStatus;
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}
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@ -18,23 +18,26 @@ public:
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void genButtonReleased();
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protected:
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void notifyShortPress();
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void notifyLongPress();
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void genNullTransition();
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XFEventStatus processEvent();
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typedef enum {
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evButtonPressed = 10,
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evButtonPressed,
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evButtonReleased,
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evTimeout,
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evReturn
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evTimeout
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} event;
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const uint8_t buttonIndex_;
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typedef enum {
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initial,
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waitButtonPressed,
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buttonPressed,
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buttonShortPressed,
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buttonLongPressed
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} state;
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XFState stWaitButtonPressed;
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XFState stButtonPressed;
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XFState stButtonShortPressed;
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XFState stButtonLongPressed;
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state currentState_;
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state oldState_;
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bool changeState_;
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const uint8_t buttonIndex_;
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private:
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static uint8_t getNbInstance();
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@ -16,8 +16,8 @@ ButtonsController::ButtonsController()
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cbProvider = nullptr;
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cbMethod = nullptr;
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stInitial.addInitialTransition(&stCheckButtons);
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stCheckButtons.addTransition(event::evButtonIrq, &stDebounce);
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stInitial.setNextState(&stCheckButtons);
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stCheckButtons.setNextState(event::evButtonIrq, &stDebounce);
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stCheckButtons.registerOnEntry((XFState::callback)&ButtonsController::fctCheckButtons);
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stDebounce.setTimeout(20, &stCheckButtons);
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@ -45,7 +45,7 @@ bool ButtonsController::registerCallback(
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return true;
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}
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void ButtonsController::fctCheckButtons() {
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void ButtonsController::fctCheckButtons(const XFEvent* ev) {
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if(cbProvider != nullptr) {
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newState[0] = HAL_GPIO_ReadPin(BUTTON0_GPIO_Port, BUTTON0_Pin);
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@ -30,7 +30,8 @@ protected:
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bool newState[4];
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bool buttonState[4];
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void fctCheckButtons();
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void fctCheckButtons(const XFEvent* ev);
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void fctScheduleTimeout(const XFEvent* ev);
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XFState stCheckButtons;
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XFState stDebounce;
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@ -14,15 +14,9 @@
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XFState::XFState(XFBehavior* behavior)
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: pBehavior(behavior) {
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assert(behavior != nullptr);
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cbState_ = nullptr;
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cbEntry_ = nullptr;
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cbExit_ = nullptr;
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cbEvState_ = nullptr;
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cbEvEntry_ = nullptr;
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cbEvExit_ = nullptr;
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}
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void XFState::addTransition(XFEvent::XFEventType type, const int evid, const int time, XFState* state) {
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void XFState::setNextState(const int evid, const int time, XFEvent::XFEventType type, XFState* state) {
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assert(state != nullptr);
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transition t;
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t.evid = evid;
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@ -34,14 +28,11 @@ void XFState::addTransition(XFEvent::XFEventType type, const int evid, const int
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XFEventStatus XFState::onState(const XFEvent* ev) {
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if(cbState_ != nullptr) {
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(pBehavior->*cbState_)();
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}
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if(cbEvState_ != nullptr) {
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(pBehavior->*cbEvState_)(ev);
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}
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assert(ev != nullptr);
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assert(pBehavior != nullptr);
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for(transition t : transitions_) {
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assert(t.nextState != nullptr);
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if(t.evType == XFEvent::XFEventType::Initial){
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pBehavior->curentXFState_ = t.nextState;
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@ -68,14 +59,11 @@ XFEventStatus XFState::onState(const XFEvent* ev) {
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void XFState::onEntry(const XFEvent* ev) {
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if(cbEntry_ != nullptr) {
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(pBehavior->*cbEntry_)();
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}
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if(cbEvEntry_ != nullptr) {
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(pBehavior->*cbEvEntry_)(ev);
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(pBehavior->*cbEntry_)(ev);
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}
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for(transition t : transitions_) {
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assert(t.nextState != nullptr);
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if(t.evType == XFEvent::XFEventType::Timeout) {
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pBehavior->scheduleTimeout(XFEvent::Timeout, t.time);
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@ -85,19 +73,6 @@ void XFState::onEntry(const XFEvent* ev) {
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}
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void XFState::onExit(const XFEvent* ev) {
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if(cbExit_ != nullptr) {
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(pBehavior->*cbExit_)();
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}
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if(cbEvExit_ != nullptr) {
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(pBehavior->*cbEvExit_)(ev);
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}
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for(transition t: transitions_) {
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if(t.evType == XFEvent::XFEventType::Timeout) {
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if(ev->getEventType() != XFEvent::XFEventType::Timeout) {
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pBehavior->unscheduleTimeout(XFEvent::Timeout);
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}
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}
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(pBehavior->*cbExit_)(ev);
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}
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}
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@ -24,20 +24,17 @@ public:
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XFState(XFBehavior* behavior);
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~XFState() = default;
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inline void addTransition(const int evid, XFState* state) { addTransition(XFEvent::XFEventType::Event, evid, 0, state); };
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inline void setNextState(XFState* state) { setNextState(XFEvent::Initial, XFEvent::XFEventType::Initial, state); };
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inline void setNextState(const int evid, XFState* state) { setNextState(evid, XFEvent::XFEventType::Event, state); };
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inline void setTimeout(int time, XFState* nextState) { addTransition(XFEvent::XFEventType::Timeout, XFEvent::Timeout, time, nextState); };
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typedef void (XFBehavior::*callback)();
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typedef void (XFBehavior::*callbackEv)(const XFEvent* ev);
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//inline void registerOnState(callback cbState) { cbState_ = cbState; };
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inline void setTimeout(int time, XFState* nextState) { setNextState(XFEvent::Timeout, time, XFEvent::XFEventType::Timeout, nextState); };
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typedef void (XFBehavior::*callback)(const XFEvent* ev);
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inline void registerOnEntry(callback cbEntry) { cbEntry_ = cbEntry; };
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inline void registerOnExit(callback cbExit) { cbExit_ = cbExit; };
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//inline void registerOnState(callbackEv cbState) { cbEvState_ = cbState; };
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inline void registerOnEntry(callbackEv cbEntry) { cbEvEntry_ = cbEntry; };
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inline void registerOnExit(callbackEv cbExit) { cbEvExit_ = cbExit; };
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protected:
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void addTransition(XFEvent::XFEventType type, const int evid, const int time, XFState* state);
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inline void setNextState(const int evid, XFEvent::XFEventType type, XFState* state) {setNextState(evid, 0, type, state); };
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void setNextState(const int evid, const int time, XFEvent::XFEventType type, XFState* state);
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XFEventStatus onState(const XFEvent* ev);
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void onEntry(const XFEvent* ev);
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@ -53,20 +50,9 @@ protected:
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} transition;
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std::list<transition> transitions_;
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callback cbState_;
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callback cbEntry_;
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callback cbExit_;
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callbackEv cbEvState_;
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callbackEv cbEvEntry_;
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callbackEv cbEvExit_;
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};
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class XFInitialState : public XFState {
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public:
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inline XFInitialState(XFBehavior* behavior) : XFState(behavior) {};
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~XFInitialState() = default;
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inline void addInitialTransition(XFState* state) { addTransition(XFEvent::XFEventType::Initial, XFEvent::Initial, 0, state); };
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};
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#endif /* XFSTATE_H_ */
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|
@ -100,7 +100,7 @@ protected:
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const XFEvent * pCurrentEvent_; ///< Reference to actually processed event.
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protected:
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XFInitialState stInitial;
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XFState stInitial;
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XFState* curentXFState_ = &stInitial;
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XFState* oldXFState_ = &stInitial;
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bool changeXFState = false;
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|
Reference in New Issue
Block a user