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Cursor/Libs/Common/hdl/debouncerULogicVector_RTL.vhd
2021-11-24 10:50:51 +01:00

98 lines
3.3 KiB
VHDL

-- filename: debouncer.vhd
-- kind: vhdl file
-- first created: 05.03.2012
-- created by: zas
--------------------------------------------------------------------------------
-- History:
-- v0.1 : zas 05.03.2012 -- Initial Version
-- v0.2 : cof 22.01.2013 -- synchronization to clock
--------------------------------------------------------------------------------
-- Description:
-- Debounces a button on both edges.
-- _ _ ____________________ _ _
-- input ____/ \_/ \_/ \_/ \_/ \______
-- _____________________________
-- output _____/ \____________
--
--------------------------------------------------------------------------------
ARCHITECTURE rtl OF debouncerULogicVector IS
signal inputNormal : std_ulogic_vector(input'range);
signal inputSynch, inputDelayed, inputChanged : std_ulogic;
signal debounceCounter : unsigned(counterBitNb-1 downto 0);
BEGIN
------------------------------------------------------------------------------
-- adapt polarity
adaptPolarity: process(input)
begin
for index in input'range loop
inputNormal(index) <= input(index) xor invertInput;
end loop;
end process adaptPolarity;
------------------------------------------------------------------------------
-- Synchronize input to clock
synchInput: process(reset, clock)
variable inputOr : std_ulogic;
begin
if reset = '1' then
inputSynch <= '0';
elsif rising_edge(clock) then
inputOr := '0';
for index in input'range loop
inputOr := inputOr or inputNormal(index);
end loop;
inputSynch <= inputOr;
end if;
end process synchInput;
------------------------------------------------------------------------------
-- Find edge on input
delayInput: process(reset, clock)
begin
if reset = '1' then
inputDelayed <= '0';
elsif rising_edge(clock) then
inputDelayed <= inputSynch;
end if;
end process delayInput;
inputChanged <= '1' when inputDelayed /= inputSynch
else '0';
------------------------------------------------------------------------------
-- Debounce counter
countDeadTime: process(reset, clock)
begin
if reset = '1' then
debounceCounter <= (others => '0');
elsif rising_edge(clock) then
if debounceCounter = 0 then
if inputChanged = '1' then
debounceCounter <= debounceCounter - 1;
end if;
else
debounceCounter <= debounceCounter - 1;
end if;
end if;
end process countDeadTime;
------------------------------------------------------------------------------
-- Update output
updateOutput: process(reset, clock)
begin
if reset = '1' then
debounced <= (others => '0');
elsif rising_edge(clock) then
if (inputChanged = '1') and (debounceCounter = 0) then
debounced <= inputNormal;
elsif debounceCounter = 1 then
debounced <= inputNormal;
end if;
end if;
end process updateOutput;
END ARCHITECTURE rtl;