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https://github.com/Klagarge/PokeHES.git
synced 2024-11-30 04:33:27 +00:00
finish to add time
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parent
e748f763a8
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Data/img/Image_prof/Mudry.png
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Data/img/Image_prof/Mudry.png
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Data/img/Image_prof/Mudry.xcf
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Data/img/Image_prof/Mudry.xcf
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@ -1,23 +1,9 @@
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package Control;
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package Control;
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import com.badlogic.gdx.Input;
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import Screen.ScreenPlayer;
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import Screen.ScreenPlayer;
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public class Keyboard {
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public class Keyboard {
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public void keyDown(int keycode, ScreenPlayer sp, Controller c) {
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public void keyDown(int keycode, ScreenPlayer sp, Controller c) {
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switch (keycode) {
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case Input.Keys.Z:
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if (sp.sm.zoom == 1.0) {
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sp.sm.zoom = 0.5f;
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} else {
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sp.sm.zoom = 1;
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}
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return;
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default:
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break;
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}
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c.keyStatus.put(keycode, true);
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c.keyStatus.put(keycode, true);
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}
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}
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public void onKeyUp(int keycode, ScreenPlayer sp, Controller c) {
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public void onKeyUp(int keycode, ScreenPlayer sp, Controller c) {
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@ -1,10 +1,13 @@
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package Entity;
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package Entity;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector2;
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import Main.Settings;
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public class Enemy extends Character{
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public class Enemy extends Character{
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private String branch;
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private String branch;
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public int recoveredTime = Settings.RECOVERED;
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@ -8,6 +8,7 @@ import com.badlogic.gdx.math.Vector2;
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import Control.Controller;
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import Control.Controller;
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import Main.PokeMudry;
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import Main.PokeMudry;
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import Main.Settings;
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import Screen.ScreenMap;
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import Screen.ScreenMap;
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public class Player extends Character{
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public class Player extends Character{
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@ -77,6 +78,8 @@ public class Player extends Character{
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if(onDoor){
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if(onDoor){
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long time = System.currentTimeMillis();
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while (System.currentTimeMillis()-time < Settings.SWITCHMAPTIME) { }
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String nMap = null;
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String nMap = null;
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Integer x = null;
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Integer x = null;
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Integer y = null;
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Integer y = null;
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@ -45,6 +45,7 @@ public class Battle {
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}
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}
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else if( getLineSpeech() == 5 || getLineSpeech() == 6){
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else if( getLineSpeech() == 5 || getLineSpeech() == 6){
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finish();
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finish();
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e.recoveredTime = 0;
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}
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}
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else if(0 < getLineSpeech() && getLineSpeech() < 4){
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else if(0 < getLineSpeech() && getLineSpeech() < 4){
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checkAnswer(answer);
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checkAnswer(answer);
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@ -1,12 +1,11 @@
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package Main;
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package Main;
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import java.util.Vector;
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import java.util.Vector;
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import com.badlogic.gdx.Input;
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import Control.Controller;
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import Control.Controller;
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import Entity.Character.Direction;
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import Entity.Enemy;
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import Entity.Enemy;
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import Entity.Entity;
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import Entity.Entity;
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import Entity.Character.Direction;
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import Game.Battle;
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import Game.Battle;
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import Screen.ScreenBattle;
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import Screen.ScreenBattle;
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import Screen.ScreenMap;
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import Screen.ScreenMap;
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@ -20,6 +19,8 @@ public class PokeMudry extends PortableApplication {
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private Controller controller;
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private Controller controller;
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private static Vector<Enemy> enemies = new Vector<>();
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private static Vector<Enemy> enemies = new Vector<>();
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private static Vector<Entity> entities = new Vector<>();
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private static Vector<Entity> entities = new Vector<>();
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private long beginTime;
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private long lastMesure;
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public static boolean front_montant = false;
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public static boolean front_montant = false;
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@ -42,7 +43,7 @@ public class PokeMudry extends PortableApplication {
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public void onInit() {
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public void onInit() {
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sp.init();
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sp.init();
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controller.init();
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controller.init();
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// add player, create and add all enemies in entities
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// add player, create and add all enemies in entities
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entities.add((Entity) sp.p);
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entities.add((Entity) sp.p);
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enemies.add(new Enemy("Mudry", 5, 11, "lumberjack_sheet32", "21N304", 25, "informatique", Direction.DOWN));
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enemies.add(new Enemy("Mudry", 5, 11, "lumberjack_sheet32", "21N304", 25, "informatique", Direction.DOWN));
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@ -51,11 +52,13 @@ public class PokeMudry extends PortableApplication {
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enemies.add(new Enemy("Bianchi", 1, 3, "lumberjack_sheet32", "23N308", 0, "electricite", Direction.RIGHT));
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enemies.add(new Enemy("Bianchi", 1, 3, "lumberjack_sheet32", "23N308", 0, "electricite", Direction.RIGHT));
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enemies.add(new Enemy("Nicollier", 4, 2, "lumberjack_sheet32", "21N308", 0, "mathematique", Direction.LEFT));
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enemies.add(new Enemy("Nicollier", 4, 2, "lumberjack_sheet32", "21N308", 0, "mathematique", Direction.LEFT));
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enemies.add(new Enemy("Ellert", 1, 4, "lumberjack_sheet32", "23N215", 0, "physique", Direction.RIGHT));
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enemies.add(new Enemy("Ellert", 1, 4, "lumberjack_sheet32", "23N215", 0, "physique", Direction.RIGHT));
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for (Enemy enemy : enemies) { entities.add(enemy); }
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for (Enemy enemy : enemies) { entities.add(enemy); }
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//Init all entities
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//Init all entities
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for (Entity entity : entities) { entity.init(); }
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for (Entity entity : entities) { entity.init(); }
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beginTime = System.currentTimeMillis();
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lastMesure = beginTime;
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}
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}
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@Override
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@Override
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@ -63,6 +66,14 @@ public class PokeMudry extends PortableApplication {
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g.clear();
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g.clear();
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boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
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boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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long timeNow = System.currentTimeMillis();
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if((timeNow-lastMesure) >= 1000){
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lastMesure = timeNow;
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for (Enemy enemy : enemies) { enemy.recoveredTime++; }
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}
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if((timeNow-beginTime)/1000 >= 60 * Settings.TIME) System.out.println("Game finished");
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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@ -71,14 +82,16 @@ public class PokeMudry extends PortableApplication {
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sp.e = sp.p.lastEnemy;
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sp.e = sp.p.lastEnemy;
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int pv = sp.e.getPv();
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int pv = sp.e.getPv();
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boolean recovered = sp.e.recoveredTime>=Settings.RECOVERED;
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if (pv>0) {
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if (pv>0 && recovered) {
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sp.sb = sp.screenManager.getScreenBattle();
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sp.sb = sp.screenManager.getScreenBattle();
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sp.b = new Battle(sp.e);
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sp.b = new Battle(sp.e);
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//set pv and xp to display
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//set pv and xp to display
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sp.b.setXpPlayer(sp.p.getXp());
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sp.b.setXpPlayer(sp.p.getXp());
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g.zoom(1);
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g.resetCamera();
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g.resetCamera();
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} else {
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} else {
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sp.p.onEnemy = false;
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sp.p.onEnemy = false;
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@ -114,17 +127,6 @@ public class PokeMudry extends PortableApplication {
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public void onKeyDown(int keycode) {
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public void onKeyDown(int keycode) {
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super.onKeyDown(keycode);
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super.onKeyDown(keycode);
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front_montant = true;
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front_montant = true;
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switch (keycode) {
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case Input.Keys.Z:
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if (sp.sm.zoom == 1.0) {
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sp.sm.zoom = 0.5f;
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} else {
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sp.sm.zoom = 1;
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}
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return;
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default:
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break;
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}
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controller.keyStatus.put(keycode, true);
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controller.keyStatus.put(keycode, true);
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sp.screenManager.getActiveScreen().onKeyUp(keycode);
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sp.screenManager.getActiveScreen().onKeyUp(keycode);
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}
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}
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public static final boolean ANDROID = false;
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public static final boolean ANDROID = false;
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public static final int PLAYERS = 1;
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public static final int PLAYERS = 1;
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public static final int TIME = 10; // number of minutes for kill all enemy
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public static final int TIME = 10; // number of minutes for kill all enemy
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public static final int RECOVERED = 30; // number of seconds an enemy need for recovered
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public static final int SWITCHMAPTIME = 250; // Number of milliseconds the player wait for switch map
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public static final int SIDE = 800;
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public static final int SIDE = 800;
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@ -16,7 +16,6 @@ import com.badlogic.gdx.maps.tiled.TmxMapLoader;
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import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;
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import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector2;
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import Entity.Character.Direction;
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import Entity.Character;
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import Entity.Character;
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import Entity.Player;
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import Entity.Player;
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import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
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import ch.hevs.gdx2d.components.screen_management.RenderingScreen;
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@ -30,7 +29,6 @@ public class ScreenMap extends RenderingScreen{
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Map<String,TiledMap> tMap = new TreeMap<String,TiledMap>();
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Map<String,TiledMap> tMap = new TreeMap<String,TiledMap>();
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Map<String,TiledMapRenderer> tMapRenderer = new TreeMap<String,TiledMapRenderer>();
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Map<String,TiledMapRenderer> tMapRenderer = new TreeMap<String,TiledMapRenderer>();
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public String map;
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public String map;
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public float zoom;
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private int width;
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private int width;
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public int tileWidth;
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public int tileWidth;
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private int height;
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private int height;
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@ -46,7 +44,6 @@ public class ScreenMap extends RenderingScreen{
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@Override
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@Override
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public void onInit() {
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public void onInit() {
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// Set initial zoom
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// Set initial zoom
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zoom = 1;
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try { map = player.getMap(); } catch (Exception e) {}
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try { map = player.getMap(); } catch (Exception e) {}
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@ -107,13 +104,11 @@ public class ScreenMap extends RenderingScreen{
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// Render the tileMap
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// Render the tileMap
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g.zoom(zoom);
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g.zoom(0.5f);
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g.moveCamera((int)player.getPosition().x, (int)player.getPosition().y, width * tileWidth, height * tileHeight);
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g.moveCamera((int)player.getPosition().x, (int)player.getPosition().y, width * tileWidth, height * tileHeight);
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tMapRenderer.get(map).setView(g.getCamera());
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tMapRenderer.get(map).setView(g.getCamera());
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tMapRenderer.get(map).render();
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tMapRenderer.get(map).render();
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g.drawFPS();
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}
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}
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