mirror of
https://github.com/Klagarge/PokeHES.git
synced 2025-07-07 17:01:10 +00:00
enemy integration done, but big bug when move
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@ -27,12 +27,13 @@ public class ScreenMap extends RenderingScreen{
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private MapObjects doors;
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Map<String,TiledMap> tMap = new TreeMap<String,TiledMap>();
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Map<String,TiledMapRenderer> tMapRenderer = new TreeMap<String,TiledMapRenderer>();
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public String map = "desert";
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public String map = "test_couloir";
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public float zoom;
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private int width;
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public int tileWidth;
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private int height;
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public int tileHeight;
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private Player player;
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@ -47,6 +48,8 @@ public class ScreenMap extends RenderingScreen{
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// Set initial zoom
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zoom = 1;
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try { map = player.getMap(); } catch (Exception e) {}
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// create map
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createMap("test");
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createMap("test_couloir");
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@ -57,6 +60,9 @@ public class ScreenMap extends RenderingScreen{
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public void onGraphicRender(GdxGraphics g) {
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tiledLayer.clear();
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try { map = player.getMap(); } catch (Exception e) {}
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for (int i = 0; i < 50; i++) {
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try { tiledLayer.add((TiledMapTileLayer) tMap.get(map).getLayers().get(i)); } catch (Exception e) { }
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}
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@ -73,18 +79,14 @@ public class ScreenMap extends RenderingScreen{
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// Render the tileMap
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g.zoom(zoom);
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g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);
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tMapRenderer.get(map).setView(g.getCamera());
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tMapRenderer.get(map).render();
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g.drawFPS();
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}
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void camera(GdxGraphics g, Player player){
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g.zoom(zoom);
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g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);
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}
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public Vector<TiledMapTile> getTile(Vector2 position, int offsetX, int offsetY) {
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Vector<TiledMapTile> tiles = new Vector<>();
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@ -165,4 +167,8 @@ public class ScreenMap extends RenderingScreen{
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nextY = null;
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}
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}
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public void setPlayer(Player p) {
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player = p;
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}
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}
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