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change screenBattleOn
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@ -23,13 +23,10 @@ public class ScreenBattle extends RenderingScreen{
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private static int HEIGHT_DIALOG = Settings.SIDE / 3;
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private static int HEIGHT_DIALOG = Settings.SIDE / 3;
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private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE;
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private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE;
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private BitmapFont optimus40;
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private BitmapFont optimus40;
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private Battle b = null;
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private Battle b = null;
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private Enemy enemy;
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@Override
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@Override
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public void onInit() {
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public void onInit() {
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@ -82,9 +79,7 @@ public class ScreenBattle extends RenderingScreen{
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}
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}
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public void setEnemy(Enemy enemy){
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this.enemy = enemy;
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}
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public void displayEnemy(Enemy e){
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public void displayEnemy(Enemy e){
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// TODO affficher l'enemi
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// TODO affficher l'enemi
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