mirror of
				https://github.com/Klagarge/PokeHES.git
				synced 2025-11-04 05:09:18 +00:00 
			
		
		
		
	@@ -7,11 +7,13 @@ import com.badlogic.gdx.math.Vector2;
 | 
				
			|||||||
import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
					import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Enemy extends Character{
 | 
					public class Enemy extends Character{
 | 
				
			||||||
 | 
					    private String map;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public FightData fightData;
 | 
					    public FightData fightData;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public Enemy(String name, int x, int y, String img) {
 | 
					    public Enemy(String name, int x, int y, String img, String map) {
 | 
				
			||||||
        super(name, x, y, img);
 | 
					        super(name, x, y, img);
 | 
				
			||||||
 | 
					        this.map = map;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        turn(Character.Direction.DOWN);
 | 
					        turn(Character.Direction.DOWN);
 | 
				
			||||||
        //generate the vector of fight
 | 
					        //generate the vector of fight
 | 
				
			||||||
@@ -20,12 +22,17 @@ public class Enemy extends Character{
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public void setPosition(int x, int y){
 | 
					    public String getMap() {
 | 
				
			||||||
 | 
					        return map;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public void setPosition(Vector2 vPosition){
 | 
					    public void setPosition(int x, int y, String map){
 | 
				
			||||||
        setPosition((int)vPosition.x, (int)vPosition.y);
 | 
					        position.set(x, y);
 | 
				
			||||||
 | 
					        this.map = map;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public void setPosition(Vector2 vPosition, String map){
 | 
				
			||||||
 | 
					        setPosition((int)vPosition.x, (int)vPosition.y, map);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -46,14 +46,9 @@ public class Player extends Character{
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
			// Is the move valid ?
 | 
								// Is the move valid ?
 | 
				
			||||||
			if (sm.isWalkable(nextCell)) {
 | 
								if (sm.isWalkable(nextCell)) {
 | 
				
			||||||
				if(!enemy()){
 | 
					 | 
				
			||||||
					// Go
 | 
					 | 
				
			||||||
				setSpeed(sm.getSpeed(nextCell));
 | 
									setSpeed(sm.getSpeed(nextCell));
 | 
				
			||||||
				go(goalDirection);
 | 
									go(goalDirection);
 | 
				
			||||||
			} else {
 | 
								} else {
 | 
				
			||||||
					
 | 
					 | 
				
			||||||
				}
 | 
					 | 
				
			||||||
			} else {
 | 
					 | 
				
			||||||
				// Face the wall
 | 
									// Face the wall
 | 
				
			||||||
				turn(goalDirection);
 | 
									turn(goalDirection);
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
@@ -78,12 +73,10 @@ public class Player extends Character{
 | 
				
			|||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean enemy() {
 | 
					    private boolean enemy() {
 | 
				
			||||||
		/*
 | 
							//Vector<Enemy> enemies = PokeMudry.getEnemies;
 | 
				
			||||||
		Vector<Entity> entities = testHER.getEntities;
 | 
							//for (Enemy enemy : enemies) {
 | 
				
			||||||
		for (Entity entity : entities) {
 | 
					 | 
				
			||||||
			
 | 
								
 | 
				
			||||||
		}
 | 
							//}
 | 
				
			||||||
		*/
 | 
					 | 
				
			||||||
		return false;
 | 
							return false;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,3 +1,12 @@
 | 
				
			|||||||
 | 
					import java.util.Vector;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.badlogic.gdx.Input;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import Control.Controller;
 | 
				
			||||||
 | 
					import Entity.Enemy;
 | 
				
			||||||
 | 
					import Entity.Entity;
 | 
				
			||||||
 | 
					import Entity.Player;
 | 
				
			||||||
 | 
					import Screen.ScreenMap;
 | 
				
			||||||
import Screen.ScreenPlayer;
 | 
					import Screen.ScreenPlayer;
 | 
				
			||||||
import ch.hevs.gdx2d.desktop.PortableApplication;
 | 
					import ch.hevs.gdx2d.desktop.PortableApplication;
 | 
				
			||||||
import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
					import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
				
			||||||
@@ -7,7 +16,11 @@ public class PokeMudry extends PortableApplication {
 | 
				
			|||||||
    public final int PLAYERS = 1;
 | 
					    public final int PLAYERS = 1;
 | 
				
			||||||
    public static final int TIME = 10; // number of minutes for kill all enemy
 | 
					    public static final int TIME = 10; // number of minutes for kill all enemy
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private ScreenPlayer screenPlayer = new ScreenPlayer();
 | 
					    private ScreenPlayer sp;
 | 
				
			||||||
 | 
					    private Controller controller;
 | 
				
			||||||
 | 
						//private Player p1;
 | 
				
			||||||
 | 
					    private static Vector<Enemy> enemies = new Vector<>();
 | 
				
			||||||
 | 
						private static Vector<Entity> entities = new Vector<>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    
 | 
					    
 | 
				
			||||||
    public static void main(String[] args) {
 | 
					    public static void main(String[] args) {
 | 
				
			||||||
@@ -16,29 +29,68 @@ public class PokeMudry extends PortableApplication {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    PokeMudry(){
 | 
					    PokeMudry(){
 | 
				
			||||||
        super(1000, 800);
 | 
					        super(1000, 800);
 | 
				
			||||||
 | 
					        controller = new Controller();
 | 
				
			||||||
 | 
					        sp = new ScreenPlayer();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static Vector<Enemy> getEnemies() {
 | 
				
			||||||
 | 
							return enemies;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void onInit() {
 | 
					    public void onInit() {
 | 
				
			||||||
        screenPlayer.init();
 | 
					        sp.init();
 | 
				
			||||||
 | 
					        controller.init();
 | 
				
			||||||
 | 
							entities.add((Entity) sp.p);
 | 
				
			||||||
 | 
							enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert"));
 | 
				
			||||||
 | 
							enemies.add(new Enemy("Pignat", 12, 15, "lumberjack_sheet32", "desert"));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        for (Enemy enemy : enemies) {
 | 
				
			||||||
 | 
					            entities.add(enemy);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							for (Entity entity : entities) {
 | 
				
			||||||
 | 
								entity.init();
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void onGraphicRender(GdxGraphics g) {
 | 
					    public void onGraphicRender(GdxGraphics g) {
 | 
				
			||||||
        screenPlayer.render(g);
 | 
					        g.clear();
 | 
				
			||||||
 | 
							sp.p.manageEntity(sp.sm, controller);
 | 
				
			||||||
 | 
					        sp.render(g);
 | 
				
			||||||
 | 
							for (Entity entity : entities) {
 | 
				
			||||||
 | 
								entity.graphicRender(g);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    //key gestion
 | 
					    //key gestion
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void onKeyDown(int keycode) {
 | 
					    public void onKeyDown(int keycode) {
 | 
				
			||||||
        screenPlayer.screenManager.getActiveScreen().onKeyDown(keycode);
 | 
					 | 
				
			||||||
        super.onKeyDown(keycode);
 | 
					        super.onKeyDown(keycode);
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        switch (keycode) {
 | 
				
			||||||
 | 
					            case Input.Keys.Z:
 | 
				
			||||||
 | 
					                if (sp.sm.zoom == 1.0) {
 | 
				
			||||||
 | 
					                    sp.sm.zoom = 0.5f;
 | 
				
			||||||
 | 
					                } else if (sp.sm.zoom == 0.5) {
 | 
				
			||||||
 | 
					                    sp.sm.zoom = 0.25f;
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    sp.sm.zoom = 1;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                return;
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					            default:
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        controller.keyStatus.put(keycode, true);
 | 
				
			||||||
 | 
					        sp.screenManager.getActiveScreen().onKeyUp(keycode);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void onKeyUp(int keycode) {
 | 
					    public void onKeyUp(int keycode) {
 | 
				
			||||||
        screenPlayer.screenManager.getActiveScreen().onKeyUp(keycode);
 | 
					 | 
				
			||||||
        super.onKeyUp(keycode);
 | 
					        super.onKeyUp(keycode);
 | 
				
			||||||
 | 
					        controller.keyStatus.put(keycode, false);
 | 
				
			||||||
 | 
					        sp.screenManager.getActiveScreen().onKeyDown(keycode);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										19
									
								
								src/Screen/ManagerOfScreen.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								src/Screen/ManagerOfScreen.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,19 @@
 | 
				
			|||||||
 | 
					package Screen;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import ch.hevs.gdx2d.lib.ScreenManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class ManagerOfScreen extends ScreenManager{
 | 
				
			||||||
 | 
					    ManagerOfScreen(){
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ScreenMap getScreenMap(){
 | 
				
			||||||
 | 
					        this.activateScreen(0);
 | 
				
			||||||
 | 
					        return (ScreenMap)this.getActiveScreen();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ScreenBattle getScreenBattle(){
 | 
				
			||||||
 | 
					        this.activateScreen(1);
 | 
				
			||||||
 | 
					        return (ScreenBattle)this.getActiveScreen();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -65,14 +65,12 @@ public class ScreenMap extends RenderingScreen{
 | 
				
			|||||||
        tileWidth = (int) tl.getTileWidth();
 | 
					        tileWidth = (int) tl.getTileWidth();
 | 
				
			||||||
        height = tl.getHeight();
 | 
					        height = tl.getHeight();
 | 
				
			||||||
        tileHeight = (int) tl.getTileHeight();
 | 
					        tileHeight = (int) tl.getTileHeight();
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
        //System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight);
 | 
					        //System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight);
 | 
				
			||||||
		try {
 | 
							try {
 | 
				
			||||||
            doors = tMap.get(map).getLayers().get("door").getObjects();
 | 
					            doors = tMap.get(map).getLayers().get("door").getObjects();
 | 
				
			||||||
		} catch (Exception e) {	doors = null; }
 | 
							} catch (Exception e) {	doors = null; }
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
		// Camera follows the hero
 | 
					 | 
				
			||||||
		g.zoom(zoom);
 | 
					 | 
				
			||||||
		//g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);
 | 
					 | 
				
			||||||
		
 | 
							
 | 
				
			||||||
		// Render the tileMap
 | 
							// Render the tileMap
 | 
				
			||||||
		tMapRenderer.get(map).setView(g.getCamera());
 | 
							tMapRenderer.get(map).setView(g.getCamera());
 | 
				
			||||||
@@ -81,9 +79,16 @@ public class ScreenMap extends RenderingScreen{
 | 
				
			|||||||
		g.drawFPS();
 | 
							g.drawFPS();
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void camera(GdxGraphics g, Player player){
 | 
				
			||||||
 | 
					        g.zoom(zoom);
 | 
				
			||||||
 | 
							g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public Vector<TiledMapTile> getTile(Vector2 position, int offsetX, int offsetY) {
 | 
					    public Vector<TiledMapTile> getTile(Vector2 position, int offsetX, int offsetY) {
 | 
				
			||||||
        Vector<TiledMapTile> tiles = new Vector<>();
 | 
					        Vector<TiledMapTile> tiles = new Vector<>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        for (TiledMapTileLayer tl : tiledLayer) {
 | 
					        for (TiledMapTileLayer tl : tiledLayer) {
 | 
				
			||||||
            int x = (int) (position.x / tileWidth) + offsetX;
 | 
					            int x = (int) (position.x / tileWidth) + offsetX;
 | 
				
			||||||
            int y = (int) (position.y / tileHeight) + offsetY;
 | 
					            int y = (int) (position.y / tileHeight) + offsetY;
 | 
				
			||||||
@@ -91,7 +96,7 @@ public class ScreenMap extends RenderingScreen{
 | 
				
			|||||||
				Cell cell = tl.getCell(x, y);
 | 
									Cell cell = tl.getCell(x, y);
 | 
				
			||||||
				if (cell == null) continue;
 | 
									if (cell == null) continue;
 | 
				
			||||||
                tiles.add(cell.getTile());
 | 
					                tiles.add(cell.getTile());
 | 
				
			||||||
            } catch (Exception e) { }
 | 
					            } catch (Exception e) { System.out.println("error: cell");}
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return tiles;
 | 
					        return tiles;
 | 
				
			||||||
@@ -160,5 +165,4 @@ public class ScreenMap extends RenderingScreen{
 | 
				
			|||||||
			nextY = null;
 | 
								nextY = null;
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
		
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,25 +2,23 @@ package Screen;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import Entity.Player;
 | 
					import Entity.Player;
 | 
				
			||||||
import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
					import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
				
			||||||
import ch.hevs.gdx2d.lib.ScreenManager;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class ScreenPlayer {
 | 
					public class ScreenPlayer {
 | 
				
			||||||
    public ScreenManager screenManager = new ScreenManager();
 | 
					    public ManagerOfScreen screenManager = new ManagerOfScreen();
 | 
				
			||||||
 | 
					    public Player p;
 | 
				
			||||||
 | 
					    public ScreenMap sm;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private Player player;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public void init(){
 | 
					    public void init(){
 | 
				
			||||||
        
 | 
					 | 
				
			||||||
        player = new Player(8, 15);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        screenManager.registerScreen(ScreenMap.class);
 | 
					        screenManager.registerScreen(ScreenMap.class);
 | 
				
			||||||
        screenManager.registerScreen(ScreenBattle.class);
 | 
					        screenManager.registerScreen(ScreenBattle.class);
 | 
				
			||||||
 | 
					        sm = screenManager.getScreenMap();
 | 
				
			||||||
 | 
					        p = new Player(8, 15);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public void render(GdxGraphics g){
 | 
					    public void render(GdxGraphics g){
 | 
				
			||||||
        screenManager.render(g);
 | 
					        screenManager.render(g);
 | 
				
			||||||
 | 
					        sm.camera(g, p);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,91 +0,0 @@
 | 
				
			|||||||
import java.util.Vector;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.badlogic.gdx.Input;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import Control.Controller;
 | 
					 | 
				
			||||||
import Entity.Enemy;
 | 
					 | 
				
			||||||
import Entity.Entity;
 | 
					 | 
				
			||||||
import Entity.Player;
 | 
					 | 
				
			||||||
import Screen.ScreenMap;
 | 
					 | 
				
			||||||
import ch.hevs.gdx2d.desktop.PortableApplication;
 | 
					 | 
				
			||||||
import ch.hevs.gdx2d.lib.GdxGraphics;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class testHER extends PortableApplication{
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	private Controller controller;
 | 
					 | 
				
			||||||
	private ScreenMap sm;
 | 
					 | 
				
			||||||
	private Player p1;
 | 
					 | 
				
			||||||
	private static Vector<Entity> entities = new Vector<>();
 | 
					 | 
				
			||||||
	private static Vector<Player> players = new Vector<>();
 | 
					 | 
				
			||||||
	
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	public testHER(){
 | 
					 | 
				
			||||||
		controller = new Controller();
 | 
					 | 
				
			||||||
		sm = new ScreenMap();
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	public static Vector<Entity> getEntities() {
 | 
					 | 
				
			||||||
		return entities;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public static void main(String[] args) {
 | 
					 | 
				
			||||||
        new testHER();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onInit() {
 | 
					 | 
				
			||||||
		controller.init();
 | 
					 | 
				
			||||||
        sm.init();
 | 
					 | 
				
			||||||
		p1 = new Player(8, 15);
 | 
					 | 
				
			||||||
		entities.add((Entity) p1);
 | 
					 | 
				
			||||||
		entities.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32"));
 | 
					 | 
				
			||||||
		entities.add(new Enemy("Pignat", 12, 15, "lumberjack_sheet32"));
 | 
					 | 
				
			||||||
		
 | 
					 | 
				
			||||||
		for (Entity entity : entities) {
 | 
					 | 
				
			||||||
			entity.init();
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onGraphicRender(GdxGraphics g) {
 | 
					 | 
				
			||||||
		g.clear();
 | 
					 | 
				
			||||||
		p1.manageEntity(sm, controller);
 | 
					 | 
				
			||||||
        sm.graphicRender(g, p1);
 | 
					 | 
				
			||||||
		
 | 
					 | 
				
			||||||
		for (Entity entity : entities) {
 | 
					 | 
				
			||||||
			entity.graphicRender(g);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
	public void onKeyUp(int keycode) {
 | 
					 | 
				
			||||||
		super.onKeyUp(keycode);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		controller.keyStatus.put(keycode, false);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
	public void onKeyDown(int keycode) {
 | 
					 | 
				
			||||||
		super.onKeyDown(keycode);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		switch (keycode) {
 | 
					 | 
				
			||||||
		case Input.Keys.Z:
 | 
					 | 
				
			||||||
			if (sm.zoom == 1.0) {
 | 
					 | 
				
			||||||
				sm.zoom = 0.5f;
 | 
					 | 
				
			||||||
			} else if (sm.zoom == 0.5) {
 | 
					 | 
				
			||||||
				sm.zoom = 0.25f;
 | 
					 | 
				
			||||||
			} else {
 | 
					 | 
				
			||||||
				sm.zoom = 1;
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
			return;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		default:
 | 
					 | 
				
			||||||
			break;
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
		controller.keyStatus.put(keycode, true);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
		Reference in New Issue
	
	Block a user