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https://github.com/Klagarge/PokeHES.git
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fix last answer
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20ff589d82
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@ -45,10 +45,9 @@ public class Battle {
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}
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}
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public void action(int answer){
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public void action(int answer){
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textEnemy.randomAnswer();
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//the player is at the last question, the finish text must be displayed
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//the player is at the last question, the finish text must be displayed
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if(getLineSpeech() == 4){
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if(getLineSpeech() == 4){
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checkAnswer(answer);
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finishSpeech();
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finishSpeech();
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}
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}
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//the player is at the finish text and he must quit the battle
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//the player is at the finish text and he must quit the battle
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@ -67,6 +66,8 @@ public class Battle {
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else{
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else{
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readNextLine();
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readNextLine();
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}
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}
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textEnemy.randomAnswer();
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}
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}
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//check the choice answer
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//check the choice answer
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@ -115,12 +115,8 @@ public class ScreenBattle extends RenderingScreen{
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//add a rising front to have one impulsion
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//add a rising front to have one impulsion
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if(PokeHES.risingFront){
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if(PokeHES.risingFront){
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if (c.keyStatus.get(Input.Keys.DOWN)){
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if (c.keyStatus.get(Input.Keys.DOWN)){ battle.cursor++; }
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battle.cursor++;
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else if (c.keyStatus.get(Input.Keys.UP)){ battle.cursor--; }
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}
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else if (c.keyStatus.get(Input.Keys.UP)){
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battle.cursor--;
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}
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if (battle.cursor > 3) battle.cursor = 0;
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if (battle.cursor > 3) battle.cursor = 0;
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if (battle.cursor < 0) battle.cursor = 3;
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if (battle.cursor < 0) battle.cursor = 3;
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@ -128,7 +124,7 @@ public class ScreenBattle extends RenderingScreen{
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if( battle.getAttackOn() == false){ //the enemy is attacking
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if( battle.getAttackOn() == false){ //the enemy is attacking
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if (c.keyStatus.get(Input.Keys.SPACE) || c.keyStatus.get(Input.Keys.A)){
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if (c.keyStatus.get(Input.Keys.SPACE) || c.keyStatus.get(Input.Keys.A)){
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battle.action(-1);
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battle.action(-1);
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battle.cursor = 0;
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//battle.cursor = 0;
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}
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}
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} else if(battle.getAttackOn() == true){ //the enemy is speaking
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} else if(battle.getAttackOn() == true){ //the enemy is speaking
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if (c.keyStatus.get(Input.Keys.NUM_1) || c.keyStatus.get(Input.Keys.A) && b.cursor == 0){
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if (c.keyStatus.get(Input.Keys.NUM_1) || c.keyStatus.get(Input.Keys.A) && b.cursor == 0){
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