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change screenBattleOn
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@ -7,7 +7,6 @@ import Text.TextEnemy;
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public class Battle {
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public class Battle {
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private Enemy enemy;
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TextEnemy textEnemy;
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TextEnemy textEnemy;
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private int lineSpeech;
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private int lineSpeech;
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@ -16,9 +15,10 @@ public class Battle {
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private int winPoint;
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private int winPoint;
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private boolean screenBattleOn = true;
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public Battle(Enemy enemy){
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public Battle(Enemy enemy){
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this.enemy = enemy;
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textEnemy = new TextEnemy("enemi"); // should be enemy.name
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textEnemy = new TextEnemy("enemi"); // should be enemy.name
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textEnemy.generateText();
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textEnemy.generateText();
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@ -79,5 +79,9 @@ public class Battle {
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return lineSpeech;
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return lineSpeech;
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}
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}
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public boolean getScreenBattle(){
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return screenBattleOn;
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}
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}
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}
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@ -31,7 +31,6 @@ public class ScreenPlayer {
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}
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}
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if(sb != null){
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if(sb != null){
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sb.setEnemy(e);
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sb.setBattle(b);
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sb.setBattle(b);
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}
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}
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