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	add pv for player
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		@@ -20,6 +20,7 @@ public class Player extends Character{
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    public Player(int x, int y, String map) {
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        super("Player", x, y, "Character_flipped", map);
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		this.pv = Settings.TIME*60;
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    }
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    public void addXp(int xp){
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@@ -119,9 +120,8 @@ public class Player extends Character{
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	}
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    @Override
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    protected void removedPv(int pv) {
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        // TODO Auto-generated method stub
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    public void removedPv(int pv) {
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        this.pv -= pv;
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    }
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	public int getXpMax(){
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