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add pv for player
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parent
3747d19255
commit
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@ -20,6 +20,7 @@ public class Player extends Character{
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public Player(int x, int y, String map) {
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super("Player", x, y, "Character_flipped", map);
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this.pv = Settings.TIME*60;
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}
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public void addXp(int xp){
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@ -119,9 +120,8 @@ public class Player extends Character{
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}
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@Override
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protected void removedPv(int pv) {
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// TODO Auto-generated method stub
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public void removedPv(int pv) {
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this.pv -= pv;
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}
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public int getXpMax(){
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@ -68,8 +68,9 @@ public class PokeMudry extends PortableApplication {
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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long timeNow = System.currentTimeMillis();
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if((timeNow-lastMesure) >= 1000){
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if((timeNow-lastMesure) >= 1000){ // one second
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lastMesure = timeNow;
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sp.p.removedPv(1);
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for (Enemy enemy : enemies) { enemy.recoveredTime++; }
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}
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if((timeNow-beginTime)/1000 >= 60 * Settings.TIME) System.out.println("Game finished");
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