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first step
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@ -67,7 +67,7 @@ public class PokeMudry extends PortableApplication {
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boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
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boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
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long timeNow = System.currentTimeMillis();
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long timeNow = System.currentTimeMillis();a
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if((timeNow-lastMesure) >= 1000){
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lastMesure = timeNow;
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for (Enemy enemy : enemies) { enemy.recoveredTime++; }
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