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mirror of https://github.com/Klagarge/PokeHES.git synced 2024-11-23 01:43:28 +00:00

change title

This commit is contained in:
Rémi Heredero 2022-06-17 13:26:53 +02:00
parent 7273a6b1a3
commit c7c6274be1
2 changed files with 22 additions and 20 deletions

View File

@ -41,6 +41,8 @@ public class PokeHES extends PortableApplication {
@Override
public void onInit() {
setTitle("PokeHES");
sp.init();
controller.init();
@ -64,6 +66,7 @@ public class PokeHES extends PortableApplication {
@Override
public void onGraphicRender(GdxGraphics g) {
g.clear();
boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
boolean onEndScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenEnd.class);
@ -75,26 +78,16 @@ public class PokeHES extends PortableApplication {
for (Enemy enemy : enemies) { enemy.recoveredTime++; }
}
//end of the game
if((sp.p.getPv() <= 0 || sp.p.getXp() >= sp.p.getXpMax() ) && !onEndScreen ) {
g.zoom(1);
g.resetCamera();
sp.se = sp.screenManager.getScreenEnd();
System.out.println("Game finished");
}
if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
// Switch to battle
if (sp.p.onEnemy && onMapScreen){ // if player is onEnemy and on map screen
sp.e = sp.p.lastEnemy; // Get this enemy
// Switch screen
if (sp.p.onEnemy && onMapScreen){
sp.e = sp.p.lastEnemy;
int pv = sp.e.getPv();
int pv = sp.e.getPv(); // get how many pv have the enemy
boolean recovered = sp.e.recoveredTime>=Settings.RECOVERED;
// if the enemy is alive and have recovered, switch to Battle
if (pv>0 && recovered) {
sp.b = new Battle(sp.e);
sp.sb = sp.screenManager.getScreenBattle();
@ -110,9 +103,10 @@ public class PokeHES extends PortableApplication {
}
if(onBattleScreen) sp.sb.manage(controller, sp.b);
// switch to Map
if(!sp.b.getScreenBattleOn() && onBattleScreen){
//addXp for the player
sp.p.addXp(sp.b.getNewXp());
@ -123,6 +117,14 @@ public class PokeHES extends PortableApplication {
sp.sm = sp.screenManager.getScreenMap();
}
// End of the game
if((sp.p.getPv() <= 0 || sp.p.getXp() >= sp.p.getXpMax() ) && !onEndScreen ) {
g.zoom(1);
g.resetCamera();
sp.se = sp.screenManager.getScreenEnd();
System.out.println("Game finished");
}
// Graphics render
sp.render(g);
for (Entity entity : entities) {

View File

@ -42,7 +42,7 @@ public class ScreenEnd extends RenderingScreen{
//set a different text if the player win or loose
public void setText(Player p){
if(p.getXp() >= p.getXpMax()){
textEnd = "Bravo, tu as réussi ton année avec " + p.getXp()/100.0 + " crédits en " + (Settings.TIME*60-p.getPv()) + " secondes.\n\nMais, seras-tu près pour le prochain....";
textEnd = "Bravo, tu as réussi ton année avec " + p.getXp()/100.0 + " crédits en " + (Settings.TIME*60-p.getPv()) + " secondes.\n\nMais, seras-tu près pour la prochaine....";
}
else{
textEnd = "L'année est terminée et tu as obtenu " + p.getXp()/100.0 + " crédits.\n\nA l'année prochaine...";