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fix bug !!! (hallelujah)
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@ -62,7 +62,7 @@ public class PokeMudry extends PortableApplication {
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if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
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// Switch screen
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if (sp.p.frontOfEnemy && onMapScreen){
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if (sp.p.onEnemy && onMapScreen){
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sp.e = sp.p.lastEnemy;
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sp.sb = sp.screenManager.getScreenBattle();
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sp.b = new Battle(sp.e);
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