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84 lines
2.0 KiB
Java
84 lines
2.0 KiB
Java
package Entity;
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import com.badlogic.gdx.math.Vector2;
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import ch.hevs.gdx2d.components.bitmaps.Spritesheet;
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import ch.hevs.gdx2d.lib.GdxGraphics;
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import ch.hevs.gdx2d.lib.interfaces.DrawableObject;
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/**
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* Main class for manage entity
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* Can create all type of entity character or just stuff.
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* @author Rémi Heredero
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* @author Yann Sierro
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* @version 1.0.0
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*/
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public abstract class Entity implements DrawableObject {
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protected String name;
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protected String map;
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Spritesheet ss;
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protected final static int SPRITE_WIDTH = 32;
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protected final static int SPRITE_HEIGHT = 32;
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Vector2 lastPosition;
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Vector2 newPosition;
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Vector2 position;
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protected boolean move = false;
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/**
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* Create an entity
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* @param name The name of this new entity
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* @param x The initial x position
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* @param y The initial y position
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* @param map The initial map
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*/
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public Entity(String name, int x, int y, String map){
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this(name, new Vector2(SPRITE_WIDTH * x, SPRITE_HEIGHT * y), map);
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}
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/**
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* Create an entity
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* @param name The name of this new entity
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* @param initialPosition The initial position by a Vector2
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* @param map The initial map
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*/
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public Entity(String name, Vector2 initialPosition, String map){
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this.name = name;
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lastPosition = new Vector2(initialPosition);
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newPosition = new Vector2(initialPosition);
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position = new Vector2(initialPosition);
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this.map = map;
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}
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public void init(){
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}
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public void graphicRender(GdxGraphics g){
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}
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/**
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* @return the current position of the entity on the map.
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*/
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public Vector2 getPosition(){
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return this.position;
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}
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public void setPosition(int x, int y){
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lastPosition.set(x, y);
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newPosition.set(x, y);
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position.set(x, y);
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}
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public String getName() {
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return name;
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}
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public String getMap() {
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return map;
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}
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}
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