add screen library
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/**
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******************************************************************************
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* This file is part of the TouchGFX 4.16.1 distribution.
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*
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* <h2><center>© Copyright (c) 2021 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under Ultimate Liberty license
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* SLA0044, the "License"; You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* www.st.com/SLA0044
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*
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******************************************************************************
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*/
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/**
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* @file common/TouchGFXInit.hpp
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*
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* Declares the touch graphics generic initialization function.
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*/
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#ifndef TOUCHGFXINIT_HPP
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#define TOUCHGFXINIT_HPP
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#include <platform/driver/touch/TouchController.hpp>
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#include <touchgfx/hal/DMA.hpp>
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#include <touchgfx/hal/HAL.hpp>
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#include <BitmapDatabase.hpp>
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#include <fonts/ApplicationFontProvider.hpp>
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#include <texts/TypedTextDatabase.hpp>
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#include <gui/common/FrontendHeap.hpp>
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static ApplicationFontProvider fontProvider; ///< The font provider
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/**
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* The global touchgfx namespace. All TouchGFX framework classes and global functions are placed in this namespace.
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*/
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namespace touchgfx
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{
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/// @cond
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static Texts texts; ///< The texts
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template <class T>
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HAL& getHAL(DMA_Interface& dma, LCD& display, TouchController& tc, int16_t width, int16_t height)
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{
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static T hal(dma, display, tc, width, height);
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return hal;
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}
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/// @endcond
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/**
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* @globalfn
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*/
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/**
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* TouchGFX generic initialize.
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*
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* @tparam HALType The class type of the HAL subclass used for this port.
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* @param [in] dma Reference to the DMA implementation object to use. Can be of
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* type NoDMA to disable the use of DMA for rendering.
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* @param [in] display Reference to the LCD renderer implementation (subclass of
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* LCD). Could be either LCD16bpp for RGB565 UIs, or
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* LCD1bpp for monochrome UIs or LCD24bpp for 24bit
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* displays using RGB888 UIs.
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* @param [in] tc Reference to the touch controller driver (or
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* NoTouchController to disable touch input).
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* @param width The \a native display width of the actual display, in pixels.
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* This value is irrespective of whether the concrete UI
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* should be portrait or landscape mode. It must match
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* what the display itself is configured as.
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* @param height The \a native display height of the actual display, in
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* pixels. This value is irrespective of whether the
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* concrete UI should be portrait or landscape mode. It
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* must match what the display itself is configured as.
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* @param [in] bitmapCache Optional pointer to starting address of a memory region in
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* which to place the bitmap cache. Usually in external
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* RAM. Pass 0 if bitmap caching is not used.
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* @param bitmapCacheSize Size of bitmap cache in bytes. Pass 0 if bitmap cache is not
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* used.
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* @param numberOfDynamicBitmaps (Optional) Number of dynamic bitmaps.
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*
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* @return A reference to the allocated (and initialized) HAL object.
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*/
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template <class HALType>
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HAL& touchgfx_generic_init(DMA_Interface& dma, LCD& display, TouchController& tc, int16_t width, int16_t height,
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uint16_t* bitmapCache, uint32_t bitmapCacheSize, uint32_t numberOfDynamicBitmaps = 0)
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{
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HAL& hal = getHAL<HALType>(dma, display, tc, width, height);
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hal.initialize();
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Bitmap::registerBitmapDatabase(BitmapDatabase::getInstance(),
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BitmapDatabase::getInstanceSize(),
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bitmapCache,
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bitmapCacheSize,
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numberOfDynamicBitmaps);
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TypedText::registerTexts(&texts);
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Texts::setLanguage(0);
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FontManager::setFontProvider(&fontProvider);
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FrontendHeap::getInstance(); // We need to initialize the frontend heap.
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hal.registerEventListener(*(Application::getInstance()));
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return hal;
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}
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} // namespace touchgfx
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#endif // TOUCHGFXINIT_HPP
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