add screen library
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// Generated by imageconverter. Please, do not edit!
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#ifndef BITMAPDATABASE_HPP
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#define BITMAPDATABASE_HPP
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#include <touchgfx/hal/Types.hpp>
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#include <touchgfx/Bitmap.hpp>
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const uint16_t BITMAP_BLUE_BUTTONS_SQUARE_ICON_BUTTON_ID = 0;
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const uint16_t BITMAP_BLUE_BUTTONS_SQUARE_ICON_BUTTON_PRESSED_ID = 1;
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const uint16_t BITMAP_RED_LED_CIRCLE_01_ID = 2;
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const uint16_t BITMAP_RED_LED_CIRCLE_02_ID = 3;
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namespace BitmapDatabase
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{
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const touchgfx::Bitmap::BitmapData* getInstance();
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uint16_t getInstanceSize();
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}
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#endif
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