add screen library
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/*********************************************************************************/
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/********** THIS FILE IS GENERATED BY TOUCHGFX DESIGNER, DO NOT MODIFY ***********/
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/*********************************************************************************/
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#include <simulator/mainBase.hpp>
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#include <platform/hal/simulator/sdl2/HALSDL2.hpp>
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#include <common/TouchGFXInit.hpp>
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#include <platform/driver/lcd/LCD16bpp.hpp>
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#include <string.h>
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void setupSimulator(int argc, char** argv, touchgfx::HAL& hal) {
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// Simulate hardware running at 60Hz generating a vsync every 16.6667 ms
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static_cast<touchgfx::HALSDL2&>(hal).setVsyncInterval(16.6667f);
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static_cast<touchgfx::HALSDL2&>(hal).setWindowTitle("STM32F746G_DISCO");
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// Initialize SDL
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bool sdl_init_result = static_cast<touchgfx::HALSDL2&>(hal).sdl_init(argc, argv);
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assert(sdl_init_result && "Error during SDL initialization");
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}
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touchgfx::LCD16bpp lcd;
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touchgfx::LCD& setupLCD() {
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return lcd;
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}
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