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SummerSchool2-Controller/306-controller_interface.X/mcc_generated_files/pin_manager.h

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2023-08-22 07:22:00 +00:00
/**
@Generated Pin Manager Header File
@Company:
Microchip Technology Inc.
@File Name:
pin_manager.h
@Summary:
This is the Pin Manager file generated using PIC10 / PIC12 / PIC16 / PIC18 MCUs
@Description
This header file provides APIs for driver for .
Generation Information :
Product Revision : PIC10 / PIC12 / PIC16 / PIC18 MCUs - 1.81.8
2023-08-28 15:36:18 +00:00
Device : PIC18F26K83
2023-08-22 07:22:00 +00:00
Driver Version : 2.11
The generated drivers are tested against the following:
Compiler : XC8 2.36 and above
MPLAB : MPLAB X 6.00
*/
/*
(c) 2018 Microchip Technology Inc. and its subsidiaries.
Subject to your compliance with these terms, you may use Microchip software and any
derivatives exclusively with Microchip products. It is your responsibility to comply with third party
license terms applicable to your use of third party software (including open source software) that
may accompany Microchip software.
THIS SOFTWARE IS SUPPLIED BY MICROCHIP "AS IS". NO WARRANTIES, WHETHER
EXPRESS, IMPLIED OR STATUTORY, APPLY TO THIS SOFTWARE, INCLUDING ANY
IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY, AND FITNESS
FOR A PARTICULAR PURPOSE.
IN NO EVENT WILL MICROCHIP BE LIABLE FOR ANY INDIRECT, SPECIAL, PUNITIVE,
INCIDENTAL OR CONSEQUENTIAL LOSS, DAMAGE, COST OR EXPENSE OF ANY KIND
WHATSOEVER RELATED TO THE SOFTWARE, HOWEVER CAUSED, EVEN IF MICROCHIP
HAS BEEN ADVISED OF THE POSSIBILITY OR THE DAMAGES ARE FORESEEABLE. TO
THE FULLEST EXTENT ALLOWED BY LAW, MICROCHIP'S TOTAL LIABILITY ON ALL
CLAIMS IN ANY WAY RELATED TO THIS SOFTWARE WILL NOT EXCEED THE AMOUNT
OF FEES, IF ANY, THAT YOU HAVE PAID DIRECTLY TO MICROCHIP FOR THIS
SOFTWARE.
*/
#ifndef PIN_MANAGER_H
#define PIN_MANAGER_H
/**
Section: Included Files
*/
#include <xc.h>
#define INPUT 1
#define OUTPUT 0
#define HIGH 1
#define LOW 0
#define ANALOG 1
#define DIGITAL 0
#define PULL_UP_ENABLED 1
#define PULL_UP_DISABLED 0
// get/set OUTPUT1 aliases
#define OUTPUT1_TRIS TRISAbits.TRISA0
#define OUTPUT1_LAT LATAbits.LATA0
#define OUTPUT1_PORT PORTAbits.RA0
#define OUTPUT1_WPU WPUAbits.WPUA0
#define OUTPUT1_OD ODCONAbits.ODCA0
#define OUTPUT1_ANS ANSELAbits.ANSELA0
#define OUTPUT1_SetHigh() do { LATAbits.LATA0 = 1; } while(0)
#define OUTPUT1_SetLow() do { LATAbits.LATA0 = 0; } while(0)
#define OUTPUT1_Toggle() do { LATAbits.LATA0 = ~LATAbits.LATA0; } while(0)
#define OUTPUT1_GetValue() PORTAbits.RA0
#define OUTPUT1_SetDigitalInput() do { TRISAbits.TRISA0 = 1; } while(0)
#define OUTPUT1_SetDigitalOutput() do { TRISAbits.TRISA0 = 0; } while(0)
#define OUTPUT1_SetPullup() do { WPUAbits.WPUA0 = 1; } while(0)
#define OUTPUT1_ResetPullup() do { WPUAbits.WPUA0 = 0; } while(0)
#define OUTPUT1_SetPushPull() do { ODCONAbits.ODCA0 = 0; } while(0)
#define OUTPUT1_SetOpenDrain() do { ODCONAbits.ODCA0 = 1; } while(0)
#define OUTPUT1_SetAnalogMode() do { ANSELAbits.ANSELA0 = 1; } while(0)
#define OUTPUT1_SetDigitalMode() do { ANSELAbits.ANSELA0 = 0; } while(0)
// get/set OUTPUT2 aliases
#define OUTPUT2_TRIS TRISAbits.TRISA1
#define OUTPUT2_LAT LATAbits.LATA1
#define OUTPUT2_PORT PORTAbits.RA1
#define OUTPUT2_WPU WPUAbits.WPUA1
#define OUTPUT2_OD ODCONAbits.ODCA1
#define OUTPUT2_ANS ANSELAbits.ANSELA1
#define OUTPUT2_SetHigh() do { LATAbits.LATA1 = 1; } while(0)
#define OUTPUT2_SetLow() do { LATAbits.LATA1 = 0; } while(0)
#define OUTPUT2_Toggle() do { LATAbits.LATA1 = ~LATAbits.LATA1; } while(0)
#define OUTPUT2_GetValue() PORTAbits.RA1
#define OUTPUT2_SetDigitalInput() do { TRISAbits.TRISA1 = 1; } while(0)
#define OUTPUT2_SetDigitalOutput() do { TRISAbits.TRISA1 = 0; } while(0)
#define OUTPUT2_SetPullup() do { WPUAbits.WPUA1 = 1; } while(0)
#define OUTPUT2_ResetPullup() do { WPUAbits.WPUA1 = 0; } while(0)
#define OUTPUT2_SetPushPull() do { ODCONAbits.ODCA1 = 0; } while(0)
#define OUTPUT2_SetOpenDrain() do { ODCONAbits.ODCA1 = 1; } while(0)
#define OUTPUT2_SetAnalogMode() do { ANSELAbits.ANSELA1 = 1; } while(0)
#define OUTPUT2_SetDigitalMode() do { ANSELAbits.ANSELA1 = 0; } while(0)
// get/set OUTPUT3 aliases
#define OUTPUT3_TRIS TRISAbits.TRISA2
#define OUTPUT3_LAT LATAbits.LATA2
#define OUTPUT3_PORT PORTAbits.RA2
#define OUTPUT3_WPU WPUAbits.WPUA2
#define OUTPUT3_OD ODCONAbits.ODCA2
#define OUTPUT3_ANS ANSELAbits.ANSELA2
#define OUTPUT3_SetHigh() do { LATAbits.LATA2 = 1; } while(0)
#define OUTPUT3_SetLow() do { LATAbits.LATA2 = 0; } while(0)
#define OUTPUT3_Toggle() do { LATAbits.LATA2 = ~LATAbits.LATA2; } while(0)
#define OUTPUT3_GetValue() PORTAbits.RA2
#define OUTPUT3_SetDigitalInput() do { TRISAbits.TRISA2 = 1; } while(0)
#define OUTPUT3_SetDigitalOutput() do { TRISAbits.TRISA2 = 0; } while(0)
#define OUTPUT3_SetPullup() do { WPUAbits.WPUA2 = 1; } while(0)
#define OUTPUT3_ResetPullup() do { WPUAbits.WPUA2 = 0; } while(0)
#define OUTPUT3_SetPushPull() do { ODCONAbits.ODCA2 = 0; } while(0)
#define OUTPUT3_SetOpenDrain() do { ODCONAbits.ODCA2 = 1; } while(0)
#define OUTPUT3_SetAnalogMode() do { ANSELAbits.ANSELA2 = 1; } while(0)
#define OUTPUT3_SetDigitalMode() do { ANSELAbits.ANSELA2 = 0; } while(0)
// get/set OUTPUT4 aliases
#define OUTPUT4_TRIS TRISAbits.TRISA3
#define OUTPUT4_LAT LATAbits.LATA3
#define OUTPUT4_PORT PORTAbits.RA3
#define OUTPUT4_WPU WPUAbits.WPUA3
#define OUTPUT4_OD ODCONAbits.ODCA3
#define OUTPUT4_ANS ANSELAbits.ANSELA3
#define OUTPUT4_SetHigh() do { LATAbits.LATA3 = 1; } while(0)
#define OUTPUT4_SetLow() do { LATAbits.LATA3 = 0; } while(0)
#define OUTPUT4_Toggle() do { LATAbits.LATA3 = ~LATAbits.LATA3; } while(0)
#define OUTPUT4_GetValue() PORTAbits.RA3
#define OUTPUT4_SetDigitalInput() do { TRISAbits.TRISA3 = 1; } while(0)
#define OUTPUT4_SetDigitalOutput() do { TRISAbits.TRISA3 = 0; } while(0)
#define OUTPUT4_SetPullup() do { WPUAbits.WPUA3 = 1; } while(0)
#define OUTPUT4_ResetPullup() do { WPUAbits.WPUA3 = 0; } while(0)
#define OUTPUT4_SetPushPull() do { ODCONAbits.ODCA3 = 0; } while(0)
#define OUTPUT4_SetOpenDrain() do { ODCONAbits.ODCA3 = 1; } while(0)
#define OUTPUT4_SetAnalogMode() do { ANSELAbits.ANSELA3 = 1; } while(0)
#define OUTPUT4_SetDigitalMode() do { ANSELAbits.ANSELA3 = 0; } while(0)
// get/set OUTPUT5 aliases
#define OUTPUT5_TRIS TRISAbits.TRISA4
#define OUTPUT5_LAT LATAbits.LATA4
#define OUTPUT5_PORT PORTAbits.RA4
#define OUTPUT5_WPU WPUAbits.WPUA4
#define OUTPUT5_OD ODCONAbits.ODCA4
#define OUTPUT5_ANS ANSELAbits.ANSELA4
#define OUTPUT5_SetHigh() do { LATAbits.LATA4 = 1; } while(0)
#define OUTPUT5_SetLow() do { LATAbits.LATA4 = 0; } while(0)
#define OUTPUT5_Toggle() do { LATAbits.LATA4 = ~LATAbits.LATA4; } while(0)
#define OUTPUT5_GetValue() PORTAbits.RA4
#define OUTPUT5_SetDigitalInput() do { TRISAbits.TRISA4 = 1; } while(0)
#define OUTPUT5_SetDigitalOutput() do { TRISAbits.TRISA4 = 0; } while(0)
#define OUTPUT5_SetPullup() do { WPUAbits.WPUA4 = 1; } while(0)
#define OUTPUT5_ResetPullup() do { WPUAbits.WPUA4 = 0; } while(0)
#define OUTPUT5_SetPushPull() do { ODCONAbits.ODCA4 = 0; } while(0)
#define OUTPUT5_SetOpenDrain() do { ODCONAbits.ODCA4 = 1; } while(0)
#define OUTPUT5_SetAnalogMode() do { ANSELAbits.ANSELA4 = 1; } while(0)
#define OUTPUT5_SetDigitalMode() do { ANSELAbits.ANSELA4 = 0; } while(0)
// get/set OUTPUT6 aliases
#define OUTPUT6_TRIS TRISAbits.TRISA5
#define OUTPUT6_LAT LATAbits.LATA5
#define OUTPUT6_PORT PORTAbits.RA5
#define OUTPUT6_WPU WPUAbits.WPUA5
#define OUTPUT6_OD ODCONAbits.ODCA5
#define OUTPUT6_ANS ANSELAbits.ANSELA5
#define OUTPUT6_SetHigh() do { LATAbits.LATA5 = 1; } while(0)
#define OUTPUT6_SetLow() do { LATAbits.LATA5 = 0; } while(0)
#define OUTPUT6_Toggle() do { LATAbits.LATA5 = ~LATAbits.LATA5; } while(0)
#define OUTPUT6_GetValue() PORTAbits.RA5
#define OUTPUT6_SetDigitalInput() do { TRISAbits.TRISA5 = 1; } while(0)
#define OUTPUT6_SetDigitalOutput() do { TRISAbits.TRISA5 = 0; } while(0)
#define OUTPUT6_SetPullup() do { WPUAbits.WPUA5 = 1; } while(0)
#define OUTPUT6_ResetPullup() do { WPUAbits.WPUA5 = 0; } while(0)
#define OUTPUT6_SetPushPull() do { ODCONAbits.ODCA5 = 0; } while(0)
#define OUTPUT6_SetOpenDrain() do { ODCONAbits.ODCA5 = 1; } while(0)
#define OUTPUT6_SetAnalogMode() do { ANSELAbits.ANSELA5 = 1; } while(0)
#define OUTPUT6_SetDigitalMode() do { ANSELAbits.ANSELA5 = 0; } while(0)
// get/set OUTPUT7 aliases
#define OUTPUT7_TRIS TRISAbits.TRISA6
#define OUTPUT7_LAT LATAbits.LATA6
#define OUTPUT7_PORT PORTAbits.RA6
#define OUTPUT7_WPU WPUAbits.WPUA6
#define OUTPUT7_OD ODCONAbits.ODCA6
#define OUTPUT7_ANS ANSELAbits.ANSELA6
#define OUTPUT7_SetHigh() do { LATAbits.LATA6 = 1; } while(0)
#define OUTPUT7_SetLow() do { LATAbits.LATA6 = 0; } while(0)
#define OUTPUT7_Toggle() do { LATAbits.LATA6 = ~LATAbits.LATA6; } while(0)
#define OUTPUT7_GetValue() PORTAbits.RA6
#define OUTPUT7_SetDigitalInput() do { TRISAbits.TRISA6 = 1; } while(0)
#define OUTPUT7_SetDigitalOutput() do { TRISAbits.TRISA6 = 0; } while(0)
#define OUTPUT7_SetPullup() do { WPUAbits.WPUA6 = 1; } while(0)
#define OUTPUT7_ResetPullup() do { WPUAbits.WPUA6 = 0; } while(0)
#define OUTPUT7_SetPushPull() do { ODCONAbits.ODCA6 = 0; } while(0)
#define OUTPUT7_SetOpenDrain() do { ODCONAbits.ODCA6 = 1; } while(0)
#define OUTPUT7_SetAnalogMode() do { ANSELAbits.ANSELA6 = 1; } while(0)
#define OUTPUT7_SetDigitalMode() do { ANSELAbits.ANSELA6 = 0; } while(0)
// get/set OUTPUT8 aliases
#define OUTPUT8_TRIS TRISAbits.TRISA7
#define OUTPUT8_LAT LATAbits.LATA7
#define OUTPUT8_PORT PORTAbits.RA7
#define OUTPUT8_WPU WPUAbits.WPUA7
#define OUTPUT8_OD ODCONAbits.ODCA7
#define OUTPUT8_ANS ANSELAbits.ANSELA7
#define OUTPUT8_SetHigh() do { LATAbits.LATA7 = 1; } while(0)
#define OUTPUT8_SetLow() do { LATAbits.LATA7 = 0; } while(0)
#define OUTPUT8_Toggle() do { LATAbits.LATA7 = ~LATAbits.LATA7; } while(0)
#define OUTPUT8_GetValue() PORTAbits.RA7
#define OUTPUT8_SetDigitalInput() do { TRISAbits.TRISA7 = 1; } while(0)
#define OUTPUT8_SetDigitalOutput() do { TRISAbits.TRISA7 = 0; } while(0)
#define OUTPUT8_SetPullup() do { WPUAbits.WPUA7 = 1; } while(0)
#define OUTPUT8_ResetPullup() do { WPUAbits.WPUA7 = 0; } while(0)
#define OUTPUT8_SetPushPull() do { ODCONAbits.ODCA7 = 0; } while(0)
#define OUTPUT8_SetOpenDrain() do { ODCONAbits.ODCA7 = 1; } while(0)
#define OUTPUT8_SetAnalogMode() do { ANSELAbits.ANSELA7 = 1; } while(0)
#define OUTPUT8_SetDigitalMode() do { ANSELAbits.ANSELA7 = 0; } while(0)
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// get/set RB3 procedures
#define RB3_SetHigh() do { LATBbits.LATB3 = 1; } while(0)
#define RB3_SetLow() do { LATBbits.LATB3 = 0; } while(0)
#define RB3_Toggle() do { LATBbits.LATB3 = ~LATBbits.LATB3; } while(0)
#define RB3_GetValue() PORTBbits.RB3
#define RB3_SetDigitalInput() do { TRISBbits.TRISB3 = 1; } while(0)
#define RB3_SetDigitalOutput() do { TRISBbits.TRISB3 = 0; } while(0)
#define RB3_SetPullup() do { WPUBbits.WPUB3 = 1; } while(0)
#define RB3_ResetPullup() do { WPUBbits.WPUB3 = 0; } while(0)
#define RB3_SetAnalogMode() do { ANSELBbits.ANSELB3 = 1; } while(0)
#define RB3_SetDigitalMode() do { ANSELBbits.ANSELB3 = 0; } while(0)
// get/set RB4 procedures
#define RB4_SetHigh() do { LATBbits.LATB4 = 1; } while(0)
#define RB4_SetLow() do { LATBbits.LATB4 = 0; } while(0)
#define RB4_Toggle() do { LATBbits.LATB4 = ~LATBbits.LATB4; } while(0)
#define RB4_GetValue() PORTBbits.RB4
#define RB4_SetDigitalInput() do { TRISBbits.TRISB4 = 1; } while(0)
#define RB4_SetDigitalOutput() do { TRISBbits.TRISB4 = 0; } while(0)
#define RB4_SetPullup() do { WPUBbits.WPUB4 = 1; } while(0)
#define RB4_ResetPullup() do { WPUBbits.WPUB4 = 0; } while(0)
#define RB4_SetAnalogMode() do { ANSELBbits.ANSELB4 = 1; } while(0)
#define RB4_SetDigitalMode() do { ANSELBbits.ANSELB4 = 0; } while(0)
2023-08-22 07:22:00 +00:00
/**
@Param
none
@Returns
none
@Description
GPIO and peripheral I/O initialization
@Example
PIN_MANAGER_Initialize();
*/
void PIN_MANAGER_Initialize (void);
/**
* @Param
none
* @Returns
none
* @Description
Interrupt on Change Handling routine
* @Example
PIN_MANAGER_IOC();
*/
void PIN_MANAGER_IOC(void);
#endif // PIN_MANAGER_H
/**
End of File
*/