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SummerSchool2-Controller/306-controller_interface.X/middleware/blinker.c

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2023-08-30 18:22:44 +00:00
/**
* @author Rémi Heredero
* @version 1.0.0
* @date July 2023
* @file blinker.c
*/
#include "blinker.h"
void BLINKER_init(BLINKER* me){
me->state = STBL_INIT;
me->timeOn = 500;
me->timeOff = 500;
me->numberOfBlink = 3;
me->nBlinkIsOn = false;
me->remainBlinks = 3;
me->wait.f = NULL;
me->on.f = NULL;
me->off.f = NULL;
me->finished.f = NULL;
}
void BLINKER_startBehaviour(BLINKER* me) {
POST(me, &BLINKER_processEvent, evBLinit, 0, 0);
}
bool BLINKER_processEvent(Event* ev) {
bool processed = false;
BLINKER* me = (BLINKER*)Event_getTarget(ev);
BLINKER_STATES oldState = me->state;
evIDT evid = Event_getId(ev);
switch (me->state) { // onState
case STBL_INIT:
if (ev->id == evBLinit) {
me->state = STBL_WAIT;
}
break;
case STBL_WAIT:
me->remainBlinks = me->numberOfBlink;
if(evid == evBLblinkN) {
me->state = STBL_ON;
me->nBlinkIsOn = true;
BLINKER_emitTimer(me, me->timeOn);
}
if(evid == evBLblink) {
me->state = STBL_ON;
me->nBlinkIsOn = false;
BLINKER_emitTimer(me, me->timeOn);
}
break;
case STBL_ON:
if (me->nBlinkIsOn) {
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me->remainBlinks = (me->remainBlinks) - 1;
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}
if (evid == evBLtimer) {
me->state = STBL_OFF;
BLINKER_emitTimer(me, me->timeOff);
}
break;
case STBL_OFF:
if (evid == evBLtimer) {
if (me->remainBlinks == 0) {
me->state = STBL_WAIT;
if (me->finished.f != NULL) {
me->finished.f(me->finished.p);
}
} else {
me->state = STBL_ON;
BLINKER_emitTimer(me, me->timeOn);
}
}
break;
}
if(oldState != me->state){
switch (oldState) { // onExit
case STBL_INIT:
break;
case STBL_WAIT:
break;
case STBL_ON:
break;
case STBL_OFF:
break;
}
switch (me->state) { // onEntry
case STBL_INIT:
break;
case STBL_WAIT:
if (me->wait.f != NULL) {
me->wait.f(me->wait.p);
}
break;
case STBL_ON:
if (me->on.f != NULL) {
me->on.f(me->on.p);
}
break;
case STBL_OFF:
if (me->off.f != NULL) {
me->off.f(me->off.p);
}
break;
}
processed = true;
}
return processed;
}
/*************
* Callbacks *
*************/
void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
me->wait.f = f;
me->wait.p = p;
}
void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
me->on.f = f;
me->on.p = p;
}
void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
me->off.f = f;
me->off.p = p;
}
void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) {
me->finished.f = f;
me->finished.p = p;
}
/************
* EMITTERS *
************/
void BLINKER_emitBlink(BLINKER* me, uint16_t t) {
POST(me, &BLINKER_processEvent, evBLblink, t, 0);
}
void BLINKER_emitBlinkN(BLINKER* me, uint16_t t) {
POST(me, &BLINKER_processEvent, evBLblinkN, t, 0);
}
void BLINKER_emitTimer(BLINKER* me, uint16_t t) {
POST(me, &BLINKER_processEvent, evBLtimer, t, 0);
}
/***********
* SETTERS *
***********/
void BLINKER_setTimeOn(BLINKER* me, uint16_t v) {
me->timeOn = v;
}
void BLINKER_setTimeOff(BLINKER* me, uint16_t v) {
me->timeOff = v;
}
void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v) {
me->numberOfBlink = v;
}
void BLINKER_setNBlinkIsOn(BLINKER* me, bool v) {
me->nBlinkIsOn = v;
}
void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v) {
me->remainBlinks = v;
}
void BLINKER_endBlink(BLINKER* me) {
me->remainBlinks = 0;
}