282 lines
7.2 KiB
C
282 lines
7.2 KiB
C
/**
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* @author Rémi Heredero
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* @version 1.0.0
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* @date August 2023
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* @file alive.c
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*/
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#include "alive.h"
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void ALIVE_init(ALIVE* me, uint8_t led){
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me->state = STAL_INIT;
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me->isAlive = false;
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me->checker = false;
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me->sender = false;
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me->haveBreak = true;
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me->aliveTime = 10;
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me->setup.f = NULL;
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me->born.f = NULL;
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me->wait.f = NULL;
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me->dead.f = NULL;
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me->alive.f = NULL;
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me->break_cb.f = NULL;
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LED_init(&me->debugLed, led);
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LED_initHW(&me->debugLed);
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BLINKER_init(&me->debugBlinker);
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BLINKER_setTimeOn(&me->debugBlinker, 50);
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BLINKER_setTimeOff(&me->debugBlinker, 50);
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BLINKER_onOn(&me->debugBlinker, LED_on, &me->debugLed);
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BLINKER_onOff(&me->debugBlinker, LED_off, &me->debugLed);
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}
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void ALIVE_startBehaviourChecker(ALIVE* me){
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BLINKER_startBehaviour(&me->debugBlinker);
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POST(me, &ALIVE_processEvent, evALinitChecker, 10, 0);
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}
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void ALIVE_startBehaviourSender(ALIVE* me){
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BLINKER_startBehaviour(&me->debugBlinker);
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POST(me, &ALIVE_processEvent, evALinitSender, 10, 0);
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}
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bool ALIVE_processEvent(Event* ev) {
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bool processed = false;
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ALIVE* me = (ALIVE*)Event_getTarget(ev);
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ALIVE_STATES oldState = me->state;
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evIDT evid = Event_getId(ev);
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uint64_t data = Event_getData(ev);
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switch (me->state) { // onState
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case STAL_INIT:
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LED_on(&me->debugLed);
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if (ev->id == evALinitChecker) {
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me->state = STAL_SETUP;
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}
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if (ev->id == evALinitSender) {
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me->state = STAL_ALIVE;
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ALIVE_emitPoll(me, me->aliveTime*10, 0);
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}
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break;
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case STAL_SETUP:
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if (ev->id == evALborn) {
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me->state = STAL_BORN;
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}
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break;
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case STAL_BORN:
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if (ev->id == evALready) {
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me->state = STAL_WAIT;
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ALIVE_emitPoll(me, me->aliveTime*20, 0);
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}
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break;
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case STAL_WAIT:
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if (ev->id == evALpoll) {
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if (me->aliveTime == 0) {
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if (me->haveBreak){
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me->state = STAL_BREAK;
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}
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} else if (me->isAlive){
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me->state = STAL_WAIT;
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ALIVE_emitPoll(me, me->aliveTime*20, 0);
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} else {
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me->state = STAL_DEAD;
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}
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me->isAlive = false;
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}
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break;
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case STAL_DEAD:
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if (ev->id == evALresurrect) {
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me->state = STAL_SETUP;
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}
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break;
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case STAL_ALIVE:
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if (ev->id == evALpoll) {
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if (me->alive.f != NULL) {
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me->alive.f(me->alive.p);
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}
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if (me->aliveTime == 0) {
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if (me->haveBreak){
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me->state = STAL_BREAK;
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}
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} else {
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ALIVE_emitPoll(me, me->aliveTime*20, 0);
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}
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}
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break;
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case STAL_BREAK:
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if (ev->id == evALstart) {
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ALIVE_emitPoll(me, me->aliveTime*10, 0);
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if (me->checker) {
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me->state = STAL_WAIT;
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}
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if (me->sender) {
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me->state = STAL_ALIVE;
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}
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}
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break;
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}
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if(oldState != me->state){
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switch (oldState) { // onExit
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case STAL_INIT:
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break;
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case STAL_SETUP:
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break;
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case STAL_BORN:
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break;
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case STAL_WAIT:
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BLINKER_endBlink(&me->debugBlinker);
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break;
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case STAL_DEAD:
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break;
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case STAL_ALIVE:
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BLINKER_endBlink(&me->debugBlinker);
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break;
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case STAL_BREAK:
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break;
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}
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switch (me->state) { // onEntry
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case STAL_INIT:
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break;
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case STAL_SETUP:
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me->checker = true;
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if (me->setup.f != NULL) {
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me->setup.f(me->setup.p);
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}
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break;
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case STAL_BORN:
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if (me->born.f != NULL) {
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me->born.f(me->born.p);
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}
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break;
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case STAL_WAIT:
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LED_off(&me->debugLed);
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BLINKER_emitBlink(&me->debugBlinker, 0);
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if (me->wait.f != NULL) {
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me->wait.f(me->wait.p);
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}
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break;
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case STAL_DEAD:
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if (me->dead.f != NULL) {
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me->dead.f(me->dead.p);
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}
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break;
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case STAL_ALIVE:
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LED_off(&me->debugLed);
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BLINKER_emitBlink(&me->debugBlinker, 0);
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me->sender = true;
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break;
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case STAL_BREAK:
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if (me->break_cb.f != NULL) {
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me->break_cb.f(me->break_cb.p);
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}
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break;
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}
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processed = true;
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}
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return processed;
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}
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/*************
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* Callbacks *
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*************/
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void ALIVE_onSetup(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->setup.f = f;
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me->setup.p = p;
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}
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void ALIVE_onBorn(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->born.f = f;
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me->born.p = p;
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}
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void ALIVE_onWait(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->wait.f = f;
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me->wait.p = p;
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}
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void ALIVE_onDead(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->dead.f = f;
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me->dead.p = p;
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}
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void ALIVE_onAlive(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->alive.f = f;
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me->alive.p = p;
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}
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void ALIVE_onBreak(ALIVE* me, ALIVE_CALLBACK_FUNCTION f, void* p) {
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me->break_cb.f = f;
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me->break_cb.p = p;
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}
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/************
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* EMITTERS *
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************/
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void ALIVE_emitInitSender(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALinitSender, t, data);
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}
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void ALIVE_emitBorn(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALborn, t, data);
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}
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void ALIVE_emitReady(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALready, t, data);
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}
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void ALIVE_emitPoll(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALpoll, t, data);
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}
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void ALIVE_emitStart(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALstart, t, data);
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}
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void ALIVE_emitResurrect(ALIVE* me, uint16_t t, int64_t data) {
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POST(me, &ALIVE_processEvent, evALresurrect, t, data);
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}
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/***********
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* SETTERS *
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***********/
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void ALIVE_setIsAlive(ALIVE* me, bool v) {
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me->isAlive = v;
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}
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void ALIVE_setHaveBreak(ALIVE* me, bool v) {
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me->haveBreak = v;
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}
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void ALIVE_setAliveTime(ALIVE* me, uint8_t v) {
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me->aliveTime = v;
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}
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void ALIVE_ISALIVE(ALIVE* me) {
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ALIVE_setIsAlive(me, true);
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}
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