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102
test-bench/test2/src/app/statemachine02.cpp
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102
test-bench/test2/src/app/statemachine02.cpp
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#include <stdio.h>
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#include "trace/trace.h"
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#include "statemachine02.h"
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uint32_t StateMachine02::nextId = 1; // Static attribute initialization.
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StateMachine02::StateMachine02() :
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id(nextId++),
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counter(0)
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{
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_currentState = STATE_INITIAL;
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Trace::out("Called constructor of StateMachine02 object '%d' (obj%02d)", id, id);
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}
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StateMachine02::~StateMachine02()
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{
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Trace::out("obj%02d: Called destructor", id);
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}
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/**
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* Implements state machine behavior.
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*/
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XFEventStatus StateMachine02::processEvent()
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{
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eEventStatus eventStatus = XFEventStatus::Unknown;
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switch (_currentState)
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{
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case STATE_INITIAL:
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{
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if (getCurrentEvent()->getEventType() == XFEvent::Initial)
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{
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{
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counter = 5;
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}
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GEN(XFDefaultTransition());
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_currentState = STATE_PRINT_COUNT;
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eventStatus = XFEventStatus::Consumed;
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}
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}
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break;
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case STATE_PRINT_COUNT:
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{
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if (getCurrentEvent()->getEventType() == XFEvent::DefaultTransition)
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{
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{
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Trace::out("obj%02d: counter %d", id, counter);
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}
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scheduleTimeout(Timeout_PRINT_COUNT_id, 1000);
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_currentState = STATE_CONDITION_01;
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eventStatus = XFEventStatus::Consumed;
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}
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}
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break;
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case STATE_CONDITION_01:
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{
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if (getCurrentEvent()->getEventType() == XFEvent::Timeout &&
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getCurrentTimeout()->getId() == Timeout_PRINT_COUNT_id)
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{
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{
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counter--;
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}
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if (counter)
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{
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_currentState = STATE_PRINT_COUNT;
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}
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else
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{
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_currentState = STATE_TERMINATION_01;
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}
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GEN(XFDefaultTransition());
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eventStatus = XFEventStatus::Consumed;
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}
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}
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break;
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case STATE_TERMINATION_01:
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{
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if (getCurrentEvent()->getEventType() == XFEvent::DefaultTransition)
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{
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Trace::out("obj%02d: Terminating State Machine", id);
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eventStatus = XFEventStatus::Terminate;
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}
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}
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break;
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default:
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break;
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}
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return eventStatus;
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}
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